./bin/linux/nano-work-server -g "1:0" -c 8 -l 127.0.0.1:7000
thread 'main' panicked at 'Failed to create GPU from string "1:0": Platform index 1 too large (max 0)', src/main.rs:609:18
stack backtrace:
0: backtrace::backtrace::libunwind::trace
at /cargo/registry/src/github.com-1ecc6299db9ec823/backtrace-0.3.46/src/backtrace/libunwind.rs:86
1: backtrace::backtrace::trace_unsynchronized
at /cargo/registry/src/github.com-1ecc6299db9ec823/backtrace-0.3.46/src/backtrace/mod.rs:66
2: std::sys_common::backtrace::_print_fmt
at src/libstd/sys_common/backtrace.rs:78
3: <std::sys_common::backtrace::_print::DisplayBacktrace as core::fmt::Display>::fmt
at src/libstd/sys_common/backtrace.rs:59
4: core::fmt::write
at src/libcore/fmt/mod.rs:1076
5: std::io::Write::write_fmt
at src/libstd/io/mod.rs:1537
6: std::sys_common::backtrace::_print
at src/libstd/sys_common/backtrace.rs:62
7: std::sys_common::backtrace::print
at src/libstd/sys_common/backtrace.rs:49
8: std::panicking::default_hook::{{closure}}
at src/libstd/panicking.rs:198
9: std::panicking::default_hook
at src/libstd/panicking.rs:217
10: std::panicking::rust_panic_with_hook
at src/libstd/panicking.rs:526
11: rust_begin_unwind
at src/libstd/panicking.rs:437
12: core::panicking::panic_fmt
at src/libcore/panicking.rs:85
13: core::option::expect_none_failed
at src/libcore/option.rs:1269
14: <core::iter::adapters::Map<I,F> as core::iter::traits::iterator::Iterator>::fold
15: nano_work_server::main
16: std::rt::lang_start::{{closure}}
17: std::rt::lang_start_internal::{{closure}}
at src/libstd/rt.rs:52
18: std::panicking::try::do_call
at src/libstd/panicking.rs:348
19: std::panicking::try
at src/libstd/panicking.rs:325
20: std::panic::catch_unwind
at src/libstd/panic.rs:394
21: std::rt::lang_start_internal
at src/libstd/rt.rs:51
22: main
23: __libc_start_main
at ../csu/libc-start.c:314
24: _start
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
01:00.0 VGA compatible controller: NVIDIA Corporation GP108 [GeForce GT 1030] (rev a1)
01:00.1 Audio device: NVIDIA Corporation GP108 High Definition Audio Controller (rev a1)