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flipdot-games's Issues

Add idle mode

When the thing is not in use and just waiting for the user to select a game, why not loop around some screens with nice effects, graphics, or invite the user to press a button! ๐ŸŽฏ

Rotate content on the hardware

Currently, the hardware firmware display driver is designed for landscape mode, while the CLI uses portrait mode (for more accurate Tetris game play). Since rewriting the display driver is tedious, we need a way to rotate the display 90 degrees for the pico ๐Ÿ’ฏ

Developer improvements

Some future development improvements that would be nice to have:

  • Dependabot version update alerts.
  • pre-commit for formatting using rustfmt. #6
  • CI checks to make sure everything compiles, run tests.
  • Protect the main branch and require PRs and checks to pass before merging.

Implement Tetris :video_game:

Well, the description says it all!

TODO:

  • Tetris game logic #3
  • Show score during play
  • Game selection screen
  • Cleanup interfaces and make pico double buffered as well! (Otherwise the game will not run on the hardware) #5

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