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Alan's Projects

kivy icon kivy

Open source Python framework for creating NUI applications, running on Windows, Linux, OS X, Android and iOS

lent icon lent

the Donald Trump of the ECS libraries

magnum icon magnum

Lightweight and modular C++11/C++14 graphics middleware for games and data visualization

minbnd icon minbnd

minBND is a C# to C++ bindings generator powered by Clang. This repository currently contains common API documentation for libraries that use minBND (docs.md)

minthd icon minthd

Minimal Threading Helpers. License: MIT

monocraft icon monocraft

Block building game in less than 300 lines using only MonoGame https://gfycat.com/gifs/detail/BadVacantLeech

mud icon mud

c++ toolkit for rapid development of live graphical apps and games

nez icon nez

Nez is a free 2D focused framework that works with MonoGame and FNA

nez.fna icon nez.fna

This repo has Nez as a submodule and is setup to make using Nez with FNA simple

rectf icon rectf

Minimal float rectangle implementation in C#. Just the basics. No extravagance, no bullshit

sharpmunk icon sharpmunk

Idiomatic and fast C# bindings for the Chipmunk physics engine

unitysteer icon unitysteer

Steering, obstacle avoidance and path following behaviors for the Unity Game Engine

unmanagedcollection icon unmanagedcollection

Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native (e.g. GPU buffers for pinvoked libs). NOTE: Development happens in the "dev" branch so "master" isn't polluted with projects and tests (in order to be usable as clean submodule). LICENSE: MIT

urho icon urho

Code to integrate with the Urho3D engine

velcrophysics icon velcrophysics

High performance 2D collision detection system with realistic physics responses.

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