Hi there ๐
I love computer science and programming from 12.
- Linux, Python, Rust, Typescript, Go and so on.
- Clouds, k8s, CI/CD and other stuff.
- Music, Guitar.
Now workin as SRE Engineer.
ssh-import-id-gh aggyomfg
A simple networking plugin for bevy.
License: Other
Previous versions of Bevy had the EventReader struct in the app module. In the latest version of Bevy, EventReader resides in Prelude module. I believe a simple change to the second use statement should remedy the issue.
Hey there,
no idea how active you are with the lib and what your plans are for the future? Are more detailed install instruction for a regular bevy project would be lovely.
I use scenes as plugins and I can easily use any other rust package with use package_name:{....
. Unfortunately this does not work for slinet :/ Tried some cherry picking from the cargo.toml
but didn't change anything on the errors I get.
error[E0432]: unresolved import `bevy_slinet::client`
--> src/scenes/world.rs:5:18
|
5 | use bevy_slinet::client::{ClientPlugin, ConnectionEstablishEvent, PacketReceiveEvent};
| ^^^^^^ could not find `client` in `bevy_slinet`
error[E0432]: unresolved import `bevy_slinet::protocols::tcp`
--> src/scenes/world.rs:7:29
|
7 | use bevy_slinet::protocols::tcp::TcpProtocol;
| ^^^ could not find `tcp` in `protocols`
error[E0432]: unresolved import `bevy_slinet::serializers::bincode`
--> src/scenes/world.rs:8:31
|
8 | use bevy_slinet::serializers::bincode::{BincodeSerializer, DefaultOptions};
| ^^^^^^^ could not find `bincode` in `serializers`
Hey everyone, it's been more than a year since I abandoned this project, and I won't be actively working on it anytime soon, so I think it'd be better if someone active maintained bevy_slinet.
Pinging contributors if anyone's interested: @arilotter @aggyomfg @de-grote
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