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Michael Cheng's Projects

3d-sledding icon 3d-sledding

Full, open source, 3D sledding game made with Godot Engine 3

3d-tiles icon 3d-tiles

Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:

3drepobouncer icon 3drepobouncer

A C++ library providing 3D Repo Scene Graph definition, repository management logic and manipulation logic. It is is essentially the refactored 3DRepoCore and (parts of) 3DRepoGUI

3dworld icon 3dworld

3D Procedural Game Engine Using OpenGL

aichat icon aichat

Chat with gpt-3.5/chatgpt in terminal.

allstar icon allstar

Assembled Labeled Library for Static Analysis Research - Debian packages built for 6 architectures, storing compiler artifacts, binaries and symbols

alvr icon alvr

Stream VR games from your PC to your headset via Wi-Fi

angle icon angle

A conformant OpenGL ES 2 implementation for Windows.

architectural-floor-plan icon architectural-floor-plan

AFPlan is an architectural floor plan analysis and recognition system to create extended plans for building services.

array-hash icon array-hash

C++ implementation of a fast and memory efficient hash map and hash set specialized for strings

arukas icon arukas

Physically-based realtime renderer in Rust

arverne-viewer icon arverne-viewer

A vulkan implementation of a PBR material viewer, interfaced with Qt

assimp icon assimp

Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

atlas icon atlas

Forever work in progress lightweight cross-platform game engine

atomic-data-rust icon atomic-data-rust

Create, share, fetch and model Atomic Data! This project consists of a graph database + server, a CLI and a rust library.

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