Comments (7)
Will confirm later.
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snips
Nah. I found the problem right away : The Message ID 10B8 lack this at the end :
"(Two Choices) (G)Yes
No(W)" (The Parentheses represents arrows < >, otherwise this post screw itself.)
Since Line 2249 of Ocarina of Time.psm1 replaces the entire dialogue, it should have been added at the very end.
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I see. Thank you for confirming.
I already had a suspicion it was a broken textbox edit.
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Does this mean it was my fault? Did some parameter i changed cause this?
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snips
Lol No. Not at all. It's a "I forgor" moment on the side of the patcher, should be fixed soon.
Just wait Admentus64.
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Already addressed for v23.2.0.
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Fixed
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Related Issues (20)
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- [FEATURE] OoT: edit recovery from unbottled fairies or disable them altogether HOT 6
- [BUG]The HUD do not fade out when exiting an Cavern/Hole HOT 1
- [FEATURE]Borderless MM Hud Buttons for OOT (And MM too) HOT 2
- [BUG] Majora's Mask "No Hearts" option behaves unintuitively HOT 1
- [FEATURE] Document what MM "Correct Rupee Colors" actually does HOT 3
- [FEATURE] Add MM dialog translations for English PAL and English Gamecube HOT 7
- [BUG] (Virtual Console) Breaking Grass Crashes Majora's Mask + Game Not Showing in Wii Menu HOT 7
- [BUG] Screen Cut-off HOT 8
- inverse aim option cant work(OoT) HOT 5
- [FEATURE] Option to change graphics of N64 Logo from boot intro to those from later version HOT 2
- [FEATURE] Save where you left off using EntranceID instead of spawning you to TOT or Link's House depending on age. HOT 2
- Feature request : Majora's Mask Japanese ROM HOT 1
- Where is Adult Link HOT 1
- Adult link mm HOT 1
- [BUG] OOT - 2-Handed Weapon Idle Animation not properly restricted HOT 1
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