Yi Zhang's Projects
清华大学计算机系课程攻略 Guidance for courses in Department of Computer Science and Technology, Tsinghua University
For the UNITE Boston 2015 talk titled Writing Shaders: YOU can do it!
Interface to use R from Python
2020年11月在上海买房经历总结出来的买房购房做的一些功课分享给大家,技术人帮助技术人,希望对大家有所帮助。
深圳二套学位房指北
借助世界上最大的单体中文NLP大模型,我们做出了一个可以跟人类玩“剧本杀”的AI……
Small Matlab to Python compiler
Simple Spatial Gapfilling Processor. Toolbox for filling gaps in spatial datasets (e.g. remote sensing data)
High-Resolution Image Synthesis with Latent Diffusion Models
A full-fledged UI for browsing static STAC catalogs and STAC APIs
The STARFM fusion model for Python
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
TeachYourselfCS 的中文翻译 | A Chinese translation of TeachYourselfCS
Code for Tensorflow Machine Learning Cookbook
Deep Learning and Reinforcement Learning Library for Scientists
Blood on the Clocktower virtual grimoire & town square
A Practice Game Project Using Unreal Engine 4.15 with C++
A First Person Shooter Game Practice Project Using Unreal Engine 4.15 with C++
A Tank Battle Game Practice Project Using Unreal Engine 4.15 with C++
GitHub for Unity
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity下ECS框架"Entitas"的上手使用与实用性测试 | A Trip to The Entity–Component–System(ECS) Framework 'Entitas' in Unity
Unity3D Mirror Reflection Example||Unity3D镜面反射实现示例
Ready for Use Unity Mobile Shaders
Re-understanding of Shader
Shader-Practice
:clipboard: Unity Shader相关学习资源与链接珍藏 | A list of amazing resources for learning shader writing in Unity.
Unity-Shader-Superb-Practice
Unity3D-Toolkit,Some usefull scripts