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Zheng Yang's Projects

dx11 icon dx11

C# & SlimDx exploration of Frank Luna's Introduction to 3D Game Programming with DirectX 11

easeljs icon easeljs

The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.

edge icon edge

Run .NET and Node.js code in-process on Windows, MacOS, and Linux

elasticcircleslideshow icon elasticcircleslideshow

A very simple content slideshow with circular slides and an elastic, bouncy navigation effect. Inspired by the Dribbble shot ["Mobile Commerce Interface"](https://dribbble.com/shots/2197260-Mobile-Commerce-Interface) by Bilal Mechairia.

ember.js icon ember.js

Ember.js - A JavaScript framework for creating ambitious web applications

facetracking icon facetracking

An example app with AVFoundation camera support and face features tracking

firepad icon firepad

Collaborative Text Editor Powered by Firebase

flathead icon flathead

A toy JavaScript interpreter written in C

folding-cell icon folding-cell

FoldingCell is an expanding content cell inspired by folding paper material

fontcustom icon fontcustom

Generate custom icon webfonts from the comfort of the command line.

fontforge icon fontforge

A font editor. Old site at fontforge.org, new site at

frege icon frege

Frege is a non-strict, pure functional programming language in the spirit of Haskell. Frege programs are compiled to Java and run in a JVM.

functional_calculator icon functional_calculator

Haskell and SML implementations of a simple calculator language. Homework 6 for CMSC 22300, Functional Programming.

gcc-explorer icon gcc-explorer

Run GCC (and other compilers) interactively from your web browser and experiment with its generated code

geeos icon geeos

Distributed OS written in rust with containerization and load balancing

ghc icon ghc

Mirror of the Glasgow Haskell Compiler. Patches are best submitted to GHC's Phabricator (https://phabricator.haskell.org/), bugs and feature-requests are best filed to GHC's Trac (https://ghc.haskell.org/trac/ghc), or sent to the mailing list ([email protected]). We will accept easily-reviewed documentation changes as GitHub Pull Requests.

ghettobirds icon ghettobirds

Source Code and assets from my Ghetto Birds presentation.

gtkradiant icon gtkradiant

The open source, cross platform level editor for idtech games

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