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push_swap's Introduction

๐Ÿ“– PUSH_SWAP

Let's swap some push!

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FYI:

The algorythm is kinda crappy but good enough for now :]

My approach for push_swap:

I'm not the the best with algorythms so maybe this repo won't be your best choice, but

  • I've tried to keep it simple and as clean as possible
  • My solution was quicksort but with sort of random pivot number picking.
  • I take the length of the stack and divide it by 3 until around 150 and above just use 5.
  • Depending on that my pivot number will be at 1/3 or 1/5 from the start of the stack.
  • It's random, but I've found it fairly effective.
  • I've been testing for a while to get the best option and this is what I could achieve.
  • With small stacks it is the usual as for most approach, with 2 number just swap, then sort_3 with the 5 possible variations and then sort_5 with pushing the smallest numbers to stack B until 3 left in A, then sort_3 and move back the 2 smallest to the top.
  • To be honest it's not really the most effective because I'm moving numbers around even when a simple RRA would be enough, but still complies with the requirements very well.
  • Sorting bigger stacks is where the algorythm kicks in.
  • So first I have a while loop with the length of the stack. until it's bigger than five I get my MID which will be the pivot number so not exactly mid. when the element of the stack is equal of the length / 3 or length / 5 depending on the length of the stack.
  • Here I have a check if the stack we are looking in is smaller than 11 we change to back 1/5 when I do the rest with 1/3 otherwise it messes up the last 6 rotation for some reason and the 5th and 6th number is switched..
  • After I've found the pivot number, I take it in a while statement, until pivot && length > 5
  • I sort the stack to stack B. if it's smaller than the pivot PB else RA/
  • When we are out of smaller numbers than pivot && there are more than 5 element left on the stack, we get another pivot and repeat until only 5 number remains.
  • When it's finished, the remaining 5 number on stack A is being sorted which are the 5 biggest number.
  • Afterwards we start pushing back from B to A with sort_to_a with the following steps.
  • For this I have a struct to save space and it's easier anyway.
  • Calculate the smallest number on the stack.
    
  • Calculate the biggest number on the stack.
    
  • Calculate the next biggest number on the stack.
    
  • RB to get the current max to the top of the stack.
  • Then I have an if statement where I go if the current element of the stack is equal to min, max or next max then I use PA.
  • Here I have 2 abomination in my code, the first is the next step.
  • If the element of the stack equals next max and IS is set to 0 then now
  • IS = 1 then with the next statement do the actual SA and if it's equal to min count up with j and do RA to put it on the bottom of the stack. Then i++ and --length and repeat.
  • When everything is moved back to a then j-- and RRA to move the smallest numbers from the bottom to the top, free the stacks and we are done.

My approach for checker:

Check the amount of arguments and get the length of the stack.

  • Read the operations from stdin with GNL, check each operation if it's valid or not.
  • Create and return the operation stack from the operations with strjoin
  • Create, check the stack if it's valid and if it is in order or not.
  • If not in order, execute operations one by one.
  • Grademe for the result showing KO or showing OK with you operations count and recieved points
  • Free the stacks and the operation_list

๐Ÿ’ก About the project

This project is about writing a program with a sorting algorythm.

This project will make you sort data on a stack, with a limited set of instructions, using
the lowest possible number of actions. To succeed youโ€™ll have to manipulate various
types of algorithms and choose the most appropriate solution (out of many) for an
optimized data sorting

For more 42 projects visit my repository.


๐Ÿ› ๏ธ Instructions

Allowed operations:

The following commands are available at your hand:

  • sa (swap a): Swap the first 2 elements at the top of stack a.
  • sb (swap b): Swap the first 2 elements at the top of stack b.
  • ss : sa and sb at the same time.
  • pa (push a): Take the first element at the top of b and put it at the top of a.
  • pb (push b): Take the first element at the top of a and put it at the top of b.
  • ra (rotate a): Shift up all elements of stack a by 1.
  • rb (rotate b): Shift up all elements of stack b by 1.
  • rr : ra and rb at the same time.
  • rra (reverse rotate a): Shift down all elements of stack a by 1.
  • rrb (reverse rotate b): Shift down all elements of stack b by 1.
  • rrr : rra and rrb at the same time.

Mandatory:

  • You have 2 stacks named a and b.
  • The stack a contains a random amount of negative and/or positive numbers which cannot be duplicated.
  • You have to write a program named push_swap that takes as an argument the stack a formatted as a stack of integers. The first argument should be at the top of the stack (be careful about the order).
  • The program must display the smallest stack of instructions possible to sort the stack a, the smallest number being at the top.
  • Instructions must be separated by a โ€™\nโ€™ and nothing else.
  • The goal is to sort the stack with the lowest possible number of operations. During the evaluation process, the number of instructions found by your program will be compared against a limit: the maximum number of operations tolerated. If your program either displays a longer stack or if the numbers arenโ€™t sorted properly, your grade will be 0.
  • If no parameters are specified, the program must not display anything and give the prompt back.
  • In case of error, it must display "Error" followed by a โ€™\nโ€™ on the standard error. Errors include for example: some arguments arenโ€™t integers, some arguments are bigger than an integer and/or there are duplicates.

Bonus:

  • Create a checker program for push_swap
  • Add some sprite animation.
  • Display the movement count directly on screen instead of writing it in the shell.
  • Write a program named checker that takes as an argument the stack a formatted as a stack of integers. The first argument should be at the top of the stack (be careful about the order). If no argument is given, it stops and displays nothing.
  • It will then wait and read instructions on the standard input, each instruction will be followed by โ€™\nโ€™. Once all the instructions have been read, the program has to execute them on the stack received as an argument.
  • If after executing those instructions, the stack a is actually sorted and the stack b is empty, then the program must display "OK" followed by a โ€™\nโ€™ on the standard output.
  • In every other case, it must display "KO" followed by a โ€™\nโ€™ on the standard output.
  • In case of error, you must display "Error" followed by a โ€™\nโ€™ on the standard error. Errors include for example: some arguments are not integers, some arguments are bigger than an integer, there are duplicates, an instruction doesnโ€™t exist and/or is incorrectly formatted.

Usage

  • Makefile is configured for both Mac and Linux use.

Simply compile with make for mandatory and make bonus for the checker

  • after that you can run with ./push_swap + ARGS or
  • ./push_swap + ARGS + | wc -l to get the count of operations or
  • ./push_swap + ARGS + | wc -l + ./checker + ARGS or
  • checker_Mac / checker_Linux from the project page
  • If it's good it will displays OK or KO if not.

๐Ÿ“‹ Testing

  • You can run make rt to run a random test with the school checker:
$ make rt
  • Or you can run make mrt to run a random test with my own checker:
$ make mrt
  • You can run make omrt to run a random test with my checker displaying only the input of my checker, nothing else as the screenshot from above:
$ make omrt
  • Or you can run both together with make rtmrt:
$ make rtmrt
  • In case it says shuf is an unknown command:
$ brew install coreutils
  • It generates random numbers each time you run it for the arguments
  • You can modify the numbers:
  • Size -> the length of the stack
  • seq 1 500 -> the range of the numbers the stack elements will be randomly selected
  • Don't pick too big range with this test because it will take forever to shuffle the range
  • If you want to test with edge cases like min and max int by yourself as well then do it manually

๐Ÿ“‹ Visual testing

  • This is a great visual tester:
$ git clone https://github.com/o-reo/push_swap_visualizer.git
  • Usage:
$ RTFM -> https://github.com/o-reo/push_swap_visualizer
  • For last but not least:
$ Thank you for your pushing interest in this swapping.

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