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UGUI-EditTools

*2018/12: 支持预制体上多个脚本信息的信息导出,在保持层级一致的其他预制体上,可实现代码的快速绑定,支持简单类型,资源类型及组件及GameObject类型。 支持批量分别设置图片的导入格式,包括边框及切图信息等所有TextureImporter中的参数。 支持从PSD文件解析图片及文字信息,导出配制文档,并提供了配制文档的编辑界面,实现UI预制体的自动化布局与动态生成。

Unity 2018.2f 以上 Windows

使用方法

  1. Menu "GameObject/代码绑定"
  2. Menu "Assets/Group-Import-Texture"
  3. Menu "Assets/Create/Custom-UI" "GameObject/UI/Custom"

截图

UI配制编辑窗口

License

Copyright (c) 2017 zouhunter

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