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Final Fantasy Tactics: The War of the Lions Texture Pack

title

A faithful PPSSPP texture pack that focuses on UI elements and effects without compromising the original sprites.
Community contributions, edits, address hashes, and forks are strongly encouraged!

EURO-PAL DOWNLOAD HERE. USA-NTSC users please read installation!

Manual Installation (USA Version)

  • In your PPSSPP directory, navigate to memstick/PSP/TEXTURES then from the downloaded .zip find and drag the ULES00850 folder into your textures folder.

  • For USA users change the folder name from ULES00850 to ULUS10297.

  • If you don't know if the copy is a USA or Europe version right click it or on mobile long press it. Then look at the bottom left.

  • Finally enable texture replacement by heading to settings>tools>developer tools>replace textures.

Automatic Installation (Europe Version Only)

  • Open the zip file within PPSSPP as if it were a game.

  • It will automatically place all the files in the correct location for you.

  • Enable texture replacement by heading to settings>tools>developer tools>replace textures.

Screenshots

World Map

ULES00850_00004

Party Menu

pm

HD HDR Sword Skills

bold shadow

Status Icons - Height Counter

icons

Damage Counter

damage_counter

Stats Menu

mobilegear

Summons

HD_HDR_Summons

Original Map (Optional)

classic_map_option

Comparison

compare2

Requirements

You must use the lastest stable PPSSPP build.

Settings>graphics>render resolution must be set at 4x or above. (Recommend 6x)

Version List

v1.4

  • Added multiplayer UI.
  • Added original map option.
  • Minor cleaning pass.
  • General bug fixes.

v1.3

  • Added updated mobile port equipment and item sprites.
  • Added updated mobile port human + monster sprites. (party menu only)
  • Added updated mobile port human + monster portraits. (party menu only)
  • Added extensively more various UI elements.
  • Massive texture cleaning pass.
  • General bug fixes.

v1.2

  • Added summons.
  • Added multiplayer team blue and red ui.
  • Improved aliasing on world map text.
  • Fixed intro card vignette.

v1.1

  • Added intial support for US and modded copies of the game.

v1.0

  • ~80% of all UI Elements have been altered.
    • The new textures where created from a variety of sources: mobile port, community artwork, redrawn by hand, redrawn by AI, or upscaled by AI.
  • Most sword skills have been given an HDR makeover.
  • At this point too much to list or even remember.

Known Issues

-Win condition overlay sometimes does not display new texture.

-In dungeons that do not return to world map, save menu time text does not display.

-Texture pack for ULUS10297- US region semi tested.

Up Coming

  • HD HDR summons
  • Further texture cleaning
  • Dev build with raw pngs for the community to edit
  • HD HDR cut scene maps (If this clashes too hard with sprites I won't)
  • Improved battle pointer
  • Community suggestions/contributions

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