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Justin's Projects

jforgame icon jforgame

A mobile game server socket framework, including all the base functions.

journeysand icon journeysand

An experimental Project to render sand in Journey's style

kcp-bulild icon kcp-bulild

Unity3D中可靠UDP网络库kcp的各平台动态库构建项目

knight icon knight

A simple and easy to use Unity3D framework. Main functions, Json parsing library, all logic based on C# ILRuntime hot update, complete assetbundle management module, management of coroutines, Excel, Pomelo server configuration tool chain integration, ect....

knockout icon knockout

Knockout makes it easier to create rich, responsive UIs with JavaScript

lambda-calculus icon lambda-calculus

An introduction to lambda calculus in Chinese, including an interpreter in Haskell.

loopscrollrect icon loopscrollrect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

lppl icon lppl

This is a genetic algorithm implemented in python to solve the LPPL equation looking for market bubbles

manim icon manim

Animation engine for explanatory math videos

monohooker icon monohooker

hook C# method at runtime without modify dll file (such as UnityEditor.dll)

musescore icon musescore

MuseScore is a free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!

noahgameframe icon noahgameframe

A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient

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