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An AI-targeted physical simulation platform.
Home Page: https://www.peridyno.com
License: Apache License 2.0
C++ 44.70%
Python 0.30%
C 37.13%
Cuda 15.14%
CMake 1.44%
GLSL 1.27%
JavaScript 0.01%
peridyno's Introduction
Hi, I am ZiXuan (Vicky) Lu
- a CG student :-)
- Academic interest ๏ผ HPC / Deep Learning / Animation & Simulation / Game Engine / Rendering
- Undergraduate: University of Chinese Academy of Sciences (UCAS), China, Beijing
- Major in Theoretical and Applied Mechanics
- Graduate: ISCAS (Still working for Master degree)
- Nonlinear FEM, MPM, Peridynamic, SPH, Contact Handling, etc.
- In/elasticity and rigid body simulation
- Real-time and off-line rendering (PBR)
- Arch linux fan
- 3A games and FPS fan (PC Steam and NS ,etc.)
- Play a little classical piano (especially on Mozart, Beethoven, Chopin)
peridyno's People