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Spine Runtime for Godot Engine

作者: Raiix

本项目为Godot引擎的模组,用于加载Spine的骨骼动画并渲染播放。

适用于Spine3.8.x版本。

说明

添加了SpineSprite节点,用于加载Spine的骨骼动画(需提供.atlas文件,图片文件和.json文件,atlas资源会自动加载图片),并提供方法用于控制动画的播放,动画的混合等。同时提供相应的信号,用于处理骨骼动画发出的事件。

编译说明

将本仓库克隆到godot/modules/文件夹下,并将spine-runtime-for-godot文件夹重命名为spine_runtime,然后编译引擎即可。

许可证

按照Spine官方声明的,使用spine-runtime需在 Spine Runtime许可证 下进行。

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