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This project forked from russnash/kaboom

2.0 2.0 3.0 22.25 MB

Another way to not go to space today! What can be more Kerbal than more Explosions!* *Now with SuperKlue Implosions!* KaboOom! (BOOM) is an add-on for Kerbal Space Program.

Home Page: https://forum.kerbalspaceprogram.com/index.php?/topic/192938-*/

License: GNU General Public License v2.0

C# 59.48% HTML 40.52%
explosion boom dynomite ksp dynamite kabooom superglue superklue weld kyanoacrylate kerbal ksp-mods ksp-parts zedk contributions-welcome hacktoberfest

kaboom's Introduction

Kaboom KSP version License
Curseforge GitHub SpaceDock CKAN
Pages

Code

Kaboom! (BOOM)

Another way to not go to space today! What can be more Kerbal than more Explosions! Now with SuperKlue Implosions!

By zer0Kerbal, originally by russnash37

adopted with express permission and brought to you by KerbSimpleCo

Kaboom Hero

Description

What is Kaboom!?

Kaboom! is a very simple add-on for KSP that allows the:

  • Kobooming (destruction) of individual parts
  • SuperKluing/welding of two or more parts (see below)

Features

  • SuperKlue parts together in flight! aka Glued Kaboom aka Kaboom Kryowelding aka Kyanoakrylate
  • Kaboom parts either through the right-click menu or via action groups.
  • Kaboom's can also be set by kerbals on EVA.
  • Parts can be Kaboomed either immediately or via a tweakable delay timer of up to 30 seconds.
  • Another very helpful feature is to destroy parts in Stock Inventory, because there is no way to destroy parts, that you can't put out of inventory, like Jetpacks, personal parachutes, etc
  • Currently KaboOm does not work on asteroids and comets. :(
  • This mod adds no parts (yet)

See more

Youtube review by Kottabos Gaming

KSP Mods - Kaboom!

Cabin notes and Help Wanted

  • Future Plans:
    • help add: more localizations
    • help add: auto destruct during launch
    • help add: bigger boom, bigger badda-boom
    • help add: boom stick
    • help add: staging kaboom
  • Contracts for Kabooming and SuperKlueing
  • Marketing Images and Videos such as hero shots, animated gifs, short highlights
  • Have a request? Glad to have them, kindly submit through GitHub.

Localization

HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

Installation Directions 1

Use CurseForge/OverWolf App (currently does not install dependencies)

CurseForge/OverWolf App

I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. CKAN is a great mod for those that can't use zip tools. If you are having issues please let the CKAN people know and refer to the CKAN thread. My support of CKAN extends as far as me checking the checkbox in Spacedock when I upload. Beware, CKAN can really mess up though it tries very, very, very hard not to.

or CKAN

Dependencies

Suggests

Tags

  • plugin

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

Credits and Special Thanks

Legal Mumbo Jumbo (License provenance)

Current (1) - zer0Kerbal

Forum: Thread - Source: GitHub
License: License License

Disclaimer(s)

All bundled mods are distributed under their own licenses
All assets, including but not limited to: animations, models, sounds and textures are distributed under their own licenses

see Notices.md for more legal Mumbo Jumbo

Original (0) - Author: russnash37

Forum: Thread - Download: GitHub - Source: GitHub
License: License

Kaboom! is released under an open license, feel free to modify and re-release Kaboom! just be sure to link back to the original version and to also include this license.

How to support this and other great mods by zer0Kerbal

Completely voluntary, absolutely amazing, and really does help me out a lot!
quote from cybutek cybutek creator of Kerbal Engineer

Support Github Sponsor Patreon Buy zer0Kerbal a snack

and it is true.


Connect with me

Track progress: issues here and projects here along with The Short List

zer0Kerbal | kerbalspaceprogram.com zer0Kerbal | CurseForge zer0Kerbal | reddit zer0Kerbal | Patreon zer0Kerbal | YouTube zer0Kerbal | Twitch zer0Kerbal | PayPal zer0Kerbal | Buy Me a Coffee zer0Kerbal | Twitter

Release Schedule
  1. GitHub, reaching first manual installers and users of KSP-AVC. Right now.
  2. CurseForge. Right now.
  3. SpaceDock (and CKAN users). Soon™

Footnotes

  1. this isn't a mod. ;P 2

  2. Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!

kaboom's People

Contributors

imgbotapp avatar rhoggs-bot-test-account avatar tacombel avatar vinix38 avatar yalov avatar zer0kerbal avatar

Stargazers

 avatar  avatar

Watchers

 avatar  avatar

kaboom's Issues

Localization - English (United States)] <en-us.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#3

Localization - English (United States) <en-us.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - English (United States) <en-us.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - French (Français) <fr-fr.cfg>

Localization - French (Français) <fr-fr.cfg>

GameData

  • add fr-fr.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - French (Français) <fr-fr.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

new string needed in us-en.cfg

  • #BOOM-thankyou = Thank you for using Kaboom! for all your explosive needs! Have a booming day!
  • needs screenmsg in code
  • update us-en.cfg
  • update es-es.cfg

Release 1.4.0.1-release

Release 1.4.0.1-release

  • Archive original release
  • Archive local repo
  • Create/Update to latest
    • folder structure
    • readme.md
    • .version file
    • _releasenotes
    • .github
    • .gitattributes
    • .gitignore
  • Update automation
    • _release.json
    • _build
      • _buildJSON
      • _buildRelease
      • _buildDeploy
      • _pullReleaseNotes
  • copy labels
  • create repo's Adoption and Initial Release project
  • create User Project - Adoption/Release
  • license shield/logo/url
  • Update Localization
  • Update release notes
  • Update Changelog.cfg
  • Github PR
  • Patreon release for subscribers 🅱️
  • Curseforge release for 🅱️
    • update 🤬 readme
  • Forums
    • update readme 🐰
  • SpaceDock
    • update readme 🌮
    • release (after beta on 🤬 )
  • update mod spreadsheet

[Bug 🐞]: No Booms :( 🧯

Brief description of your issue

from @caipi
on KSP Forums

`in short/TLDR: I recently noticed that I cannot SuperKlue-Kaboom the inline drills from KPBS (Planetary Base Systems). Is that a known issue? Is there any way to get around it or fix it?

Long explanation: As I was building my Minmusbase, at some point I ran into an issue where I tried to get rid of the old, obsolete drills I no longer need. I wanted to Superklue-Kaboom them. It just created a NullRef Exception. At first I thought it could have something to do with struts or the mass and center of the base (previously added a huge fuel tank and filled it up and connected it via a KIS/KAS corridor). But it turned out that only the (K&K) Inline Drills (both, ore and metal ore) were affected. So I created a new clean install with some basic mods, KPBS and Kaboom. It doesn't appear to be a conflict with other mods. Other KPBS parts superklue-kaboom just fine.

My best guess would be that it is related to the fact that the inline drills are dynamic (shapeshifting :D ) in their form and change when you attach objects to both sides. But I wouldn't be surprised if it had something to do with the attachment nodes and how they are set up. Or it might be something else entirely since I don't really no s*tuff about it. ;-)

Here is a short log excerpt with the coressponding Nullrefs (two attempts for two parts, the inline drill attached slightly different ways):`

Steps to reproduce

  1. new clean install with some basic mods, KPBS and Kaboom.
  2. try to Kaboom (K&K) Inline Drills (both, ore and metal ore)

Expected behavior

parts to go Kaboom! (be destroyed)

Actual behavior

No Booms :(

    Kaboom.WeldingUtilities.DetachPart (Part thisPart) (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.Welding.PerformWeld (Kaboom.WeldingData wData, System.Boolean compress) (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.Welding.MergeParts (System.Boolean compress) (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.ModuleKaboom.Proceed () (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.ModuleKaboom.KaboomIt () (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.ModuleKaboom.KaboomEvent () (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    BaseEvent.Invoke () (at <39c0323fb6b449a4aaf3465c00ed3c8d>:0)
    UIPartActionButton.OnClick () (at <39c0323fb6b449a4aaf3465c00ed3c8d>:0)
    UnityEngine.Events.InvokableCall.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0)
    UnityEngine.Events.UnityEvent.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0)
    UnityEngine.UI.Button.Press () (at <5336a8686ff14f17888ce9a9f44f29bc>:0)
    UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <5336a8686ff14f17888ce9a9f44f29bc>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <5336a8686ff14f17888ce9a9f44f29bc>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <5336a8686ff14f17888ce9a9f44f29bc>:0)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
    UnityEngine.EventSystems.EventSystem:Update()
[EXC 15:51:53.072] NullReferenceException: Object reference not set to an instance of an object
    Kaboom.WeldingUtilities.DetachPart (Part thisPart) (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.Welding.PerformWeld (Kaboom.WeldingData wData, System.Boolean compress) (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.Welding.MergeParts (System.Boolean compress) (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.ModuleKaboom.Proceed () (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.ModuleKaboom.KaboomIt () (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    Kaboom.ModuleKaboom.KaboomEvent () (at <468b15f52ea3465a98e8f0a0b20c22e6>:0)
    BaseEvent.Invoke () (at <39c0323fb6b449a4aaf3465c00ed3c8d>:0)
    UIPartActionButton.OnClick () (at <39c0323fb6b449a4aaf3465c00ed3c8d>:0)
    UnityEngine.Events.InvokableCall.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0)
    UnityEngine.Events.UnityEvent.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0)
    UnityEngine.UI.Button.Press () (at <5336a8686ff14f17888ce9a9f44f29bc>:0)
    UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <5336a8686ff14f17888ce9a9f44f29bc>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <5336a8686ff14f17888ce9a9f44f29bc>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <5336a8686ff14f17888ce9a9f44f29bc>:0)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
    UnityEngine.EventSystems.EventSystem:Update()```

### Environment

```shell
unknown

How did you download and install this?

Other (explain below)

Localization - Mexican (Mexicano) <es-mx.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#6

Localization - Mexican (Mexicano) <es-mx.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Mexican (Mexicano) <es-mx.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - German (Deutsch) <de.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#4

Localization - German (Deutsch) <de.cfg>

GameData

  • add de.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - German (Deutsch) <de.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Simplified Chinese (简体中文) <zh-cn.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#17

Localization - Simplified Chinese (简体中文) <zh-cn.cfg>

GameData

  • add zh-cn.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Simplified Chinese (简体中文) <zh-cn.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Polish (Polski) <pl.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#13

Localization - Polish (Polski) <pl.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Polish (Polski) <pl.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

"Glued Kaboom" aka Kaboom Cryowelding or Kyanoacrylate

... kabooming a stack part in the middle of a vessel without splitting the vessel in 2 parts.

Probably better is to enable the option only for parts with top and bottom nodes attached, and without surface attached parts

Social

Social

  • create/update
    • forum post
    • CurseForge
    • SpaceDock
    • reddit post
    • Patreon post
    • promo vid (30 sec)

Version 1.4.0.1

Version 1.4.0.1

  • name
    Implosions de superglue
    or Explosions en douceur

Localization - Brazil Portuguese (Português Brasil) <pt-br.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#14

Localization - Brazil Portuguese (Português Brasil) <pt-br.cfg>

GameData

  • add pt-br.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Brazil Portuguese (Português Brasil) <pt-br.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Swedish (Svenska) <sw-sw.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#16

Localization - Swedish (Svenska) <sw-sw.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Swedish (Svenska) <sw-sw.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Dutch (Nederlands) <nl-nl.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#11

Localization - Dutch (Nederlands) <nl-nl.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Dutch (Nederlands) <nl-nl.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Spanish (Español) <es-es.cfg>

Localization - Spanish (Español) <es-es.cfg>

GameData

  • add es-es.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Spanish (Español) <es-es.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Italian (Italiano) <it-it.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#8

Localization - Italian (Italiano) <it-it.cfg>

GameData

  • add it-it.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Italian (Italiano) <it-it.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

✨Kaboom Part✨

@Burning Kan

Posted 6 hours ago
a storabe part would be cool like the old one in this KIS video.(with actiongroup or staging would be funtastic)

UTube

no more kessler syndrom debris, or the opposite :)

thanks

Update documentation

Update documentation

  • readme
  • release notes
  • changelog
  • _release.json --> schema 1.0.2.1
  • localization quickstart.md

wrong link

  • in documentation for forum thread. needs to be 192938
    fixed internally

Localization - Taiwanese (国语) <zh-tw.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#18

Localization - Taiwanese (国语) <zh-tw.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Taiwanese (国语) <zh-tw.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Master

From Localization created by zer0Kerbal: zer0Kerbal/Localization#2

Localization - Master

🎏
🇺🇸 🇪🇸 🇫🇷 🇮🇹 🇧🇷 🇷🇺 🇩🇪 🇨🇳 🇯🇵 🇰🇷 🇳🇴 🇸🇪

Documentation

  • Readme 🔢
  • release.md 🧾

GitHub

  • Project: Localization
  • copy issues from zer0Kerbal/Localization
  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: localization
  • assign label: help-wanted
  • assign milestone: Localization

CODE

  • using KSP.Localizer;
  • settings.cs
  • remainder of code

GameData

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • Create localization list

These localizations for KSP and its DLC's are available through Steam:

Included just in case

Localization - Norwegian (Norsk) <no-no.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#12

Localization - Norwegian (Norsk) <no-no.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Norwegian (Norsk) <no-no.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Korean (한국어) <ko.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#10

Localization - Korean (한국어) <ko.cfg>

GameData

  • add en-us.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Korean (한국어) <ko.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization - Japanese(日本語) <ja.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#9

Localization - Japanese(日本語) <ja.cfg>

GameData

  • add ja.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Japanese(日本語) <ja.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Localization

🎏
🇺🇸 🇪🇸 🇫🇷 🇮🇹 🇧🇷 🇷🇺 🇩🇪 🇨🇳 🇯🇵 🇰🇷 🇳🇴 🇸🇪

  • Readme 🔢
  • release.md 🧾
  • Localization folder 📁
  • Localization readme.md 🗃️

Language Files

Auto Destruct during launch

@ totally-automated-auto-self-destruct

  • Self-Destruct mod to set it off when the rocket gets outside of set parameters (like angle-of-attack)?

from Forums
by Probus
image

bob's panic box

Localization - Russian (Русский) <ru.cfg>

From Localization created by zer0Kerbal: zer0Kerbal/Localization#15

Localization - Russian (Русский) <ru.cfg>

GameData

  • add ru.cfg

Translation

Update Documentation

  • mod Readme 🔢
  • releaseNotes.md 🧾

GitHub Issues

  • assign to zer0Kerbal
  • assign projects (user and repo)
  • assign label: Localization
  • assign label: help-wanted
  • assign milestone: Localization - Russian (Русский) <ru.cfg>

Update Social Media

  • CurseForge
  • CKAN
  • Forum
  • GitHub
  • Patreon
  • Reddit
  • SpaceDock

Wiki

  • update localization list

Legal MumboJumbo

Legal MumboJumbo

  • license check
  • LICENSE files in repo
  • CKAN notification
  • FORUMS:
    • adoption posting
    • adoption letter
  • offline adoption documentation
  • link(s) saved
  • Github:
    • LICENSE
    • [license].txt
  • link(s) saved

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