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gtasuperesc's Introduction

GTASuperESC

一键结束进程或断网,支持多人联机一人按键一起结束进程或断网,做游戏挑战用的,比如GTA5的犯罪之神(首脑)挑战,要求不能死,但有人死后全队迅速关游戏,在上传数据之前关掉游戏,挑战进度就不会清空!用本软件就可以实现其中一人按键四人一起关游戏,不局限于GTA5,其他游戏或软件也可以使用。
可修改快捷键,按键后操作可以选择结束进程(可设置进程名,支持多进程)、禁用网卡与进程断网,多种网络连接方式,操作简单,一键创建房间(服务器)就能联机!
This software also supports English, but it is translated by Google, and the translation quality may be poor.

软件引用了以下模块:
精易模块 (源码:http://ec.125.la)
WebSocketClient (源码:https://bbs.125.la/thread-14039123-1-1.html)
UPnP模块v2 (源码:http://www.pudn.com/Download/item/id/2523129.html)
CryptAPI (源码:https://bbs.125.la/thread-14033539-1-1.html)
若以上地址打不开或不能下载可从这里下载模块及模块源码:https://pan.baidu.com/s/1BF9sCpZbrJ6gpP9eia81Kw

新协议

协议

新房间号

房间号

旧协议

传输封包=文本_加密c(<body><hash>时间!随机数</hash>传输内容</body><md5>body标签内(包含标签)的MD5</md5>)
自动/手动创建房间,使用UDP或TCP传输时都是直接发送传输封包,加密后是字节集类型,不需要转换
WebSocket是使用workerman-chat聊天室,发送内容就像这样:
{"type":"say","to_client_id":"all","to_client_name":"所有人","content":"Base64编码(传输封包)"}

旧房间号

旧协议:
一键创建房间的房间号:?昵称!密码,普通(手动创建)房间号:地址:端口!密码,自动创建房间号:#混淆并Base64编码后的普通房间号
新协议:
一键创建房间的房间号:?昵称-密码,普通(手动创建)房间号:地址:端口-密码,自动创建房间号:#混淆并Base64编码后的普通房间号

gtasuperesc's People

Contributors

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