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physicalfusion's Introduction

Physical Fusion

Physically-based modeling framework in a browser

This is a public repository of my browser based framework for physically-based modeling research. It was developed in WebGL and WebCL enabled browser.

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  • Tested browser

  • Current implementation

    • Smoothed particle hydrodynamics
    • WebGL + WebCL (interop) for rendering and fluid solver
    • Marching cubes for fluid surface reconstruction
  • WebCL and WebGL interoperability

    • WebGL handles rendering; WebCL handles physics computation.
  • If you find it helpful, please feel free to let me know at [email protected].

physicalfusion's People

Contributors

yuwang01 avatar

Stargazers

Nekomiya avatar Isaque Hoffmeister de Azevedo avatar Serkan Solmaz avatar Alexandre Nicastro avatar joqqy avatar  avatar  avatar Gabriel Guerreiro avatar dodola avatar Judy Challinger avatar Michael Anthony avatar Jiajie Hu avatar Alain Galvan avatar Cornus Ammonis avatar

Watchers

James Cloos avatar Michael Anthony avatar myth815 avatar joqqy avatar Shaobo,Yan avatar

Forkers

sersolmaz

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