pose-matching's People
pose-matching's Issues
キャリブレーションタスクの検討
キャリブレーションを行う必要があるのかと必要な場合何を行うべきなのかの検討
仕様決め
pythonとUnityを連携する
通信方式要検討
socket通信あたりでいいんじゃないかなと考えている
データ形式周りの調整
Unity側とPython側で送り合うデータ形式についての調整
python単体でmediapipeを扱ってみる
まずはpythonでmediapipeを使ってポーズの推定を試してみる
避ける対象の壁の自動生成
Unityで人の形にくり抜いた壁の生成を自動的に行う
ポーズマッチ処理の担当決め
ポーズがマッチしたかどうかの処理をPython側でやるかUnity側でやるかの検討
できる限りUnity側で行いたいが、数式処理等の問題がある可能性があるので場合によってはUnityで行う
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