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explodingcube's Introduction

Hi ๐Ÿ‘‹ My name is Yossi Rienitz

Unity Gmae Developer

Unity Developer @ Upstairs Games, Rehovot | 5+ Years Exp | Expert in C#, Game Design, & Performance Optimization

  • ๐ŸŒย  I'm based in Rehovot, Israel
  • โœ‰๏ธย  You can contact me at [email protected]
  • ๐Ÿง ย  I'm learning Cybersecurity

Skills

C#Python.NETArduinoLinux

Socials

explodingcube's People

Contributors

yosr481 avatar

Forkers

mu-zhihong

explodingcube's Issues

Time text

Time text not showing minutes:seconds correctly

Not enough cards

Not enough cards on some devices. Should be generated via code.

Particle System

Particle system will behave as Stars coming towards the player. giving space vibe.

Timer and point counter

Create a basic timer and point counter.

  • The timer should count the time increasing since the beginning of the level.
  • The point counter increase by 1 every time a cube explodes.
  • Text component would show the above.

End scene

Creating end scene with all the numbers shown.

  • Time lasted.
  • Points.

Score scene

Creating score scene that stores every number from each game sorted by high to low points.

Lose condition

The player loses if one cube goes past the camera, Transform component with Trigger would check it and declare lose condition in Debug.Log.

Colors

Change the cube color randomly

New Cube

Initiate a new cube after 1 second.

Spawn cubes.

Create a Transform which Spawns cubes at a fixed distance from the camera. and move them at speed variable towards the camera.

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