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godanmaku's Introduction

Simple shooting game using ebitengine and Golang

demo

https://godanmaku.web.app/

How to play:

[PC]

  • Cursor or W/S/A/D: Move player
  • Space Key: Fire weapon

[Mobile]

  • JoyStick(Left bottom grid): Move player
  • Attack Button: Fire weapon

How to run locally

git checkout https://github.com/yohamta/godanmaku
cd godanmaku
./task.sh

godanmaku's People

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godanmaku's Issues

ebitenmobile bind error ... no type or protocol named 'EbitenmobileviewRenderRequester'

When I use the cmd below , it does not work on godanmaku but this cmd works on go-inovation.

~/go/bin/ebitenmobile bind -target ios -o ./mobile/ios/Mobile.framework ./mobile

gomobile: ios-arm64: go build -buildmode=c-archive -o /var/folders/tg/fwjc45r90cz33vmvsvjp1zg00000gp/T/gomobile-work-2554193494/Mobile-arm64.a ./gobind failed: exit status 2

golang.org/x/mobile/app

darwin_ios.m:139:77: warning: null passed to a callee that requires a non-null argument [-Wnonnull]

gobind/gobind

mobileebitenviewcontroller_ios.m:20:58: error: no type or protocol named 'EbitenmobileviewRenderRequester'
mobileebitenviewcontroller_ios.m:74:3: error: implicit declaration of function 'EbitenmobileviewSetRenderRequester' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
mobileebitenviewcontroller_ios.m:179:29: error: too many arguments to function call, expected 0, have 1
gobind/Ebitenmobileview.objc.h:27:24: note: 'EbitenmobileviewSuspend' declared here
mobileebitenviewcontroller_ios.m:192:28: error: too many arguments to function call, expected 0, have 1
gobind/Ebitenmobileview.objc.h:20:24: note: 'EbitenmobileviewResume' declared here

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