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WoT PogsIconSet

Generating icons

Preparation

  1. copy World_of_Tanks\res\packages\scripts.pkg\scripts\item_defs dir from game into ./resources/item_def

  2. extract original contour icons from World_of_Tanks\res\packages\gui.pkg\gui\maps\icons\vehicle\contour into ./resources/contour

  3. extract atlases files from World_of_Tanks\res\packages\gui.pkg\gui\flash\atlases\ into ./resources/atlases

  4. copy all *_vehicles.mo files from World_of_Tanks\res\text\lc_messages\ into ./resources/texts

Program setting

In Visual Studio, change property gameVersion inside Properties/Settings.settings dialog to current game version.

Run the program

While running, there may be some erros about T-59g, hoever it should be fine.
When some vehicle has long name, the program tries to find a shorter one inside .mo files. When this fail, it will look inside ./resources/shortNames.json file. If, no suitable name is found there, it will generate new line into ./resources/shortNames.json file.

To fix long names, you need to manualy edit shortNames.json file and re-run the program.

wot-pogsiconset's People

Contributors

pavelmaca avatar

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