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openglrenderer's Introduction

This is a tiny-renderer project written in c++ based on OpenGL

UpdateInfo

Update 1.2.2

  • Add PostProcess Move Up/Down Button

Update 1.2.1

  • Add a bloom post process
  • Remove the console window

Update 1.2.0

  • Add simple console system
  • Replace debug log from std::cout to console log item
  • Fix shadow bias
  • Fix gizmos in polygonmode

Update 1.1.0

  • Add infinite grid as gizmos
  • Add light debug cube
  • Add scene object coordinate axes
  • Add material choosing combo

Build

windows

build with cmake

cd build
cmake ..
cmake --build . --config Release/Debug

tips: this project is based on openGL and Assimp, so you need to build them first

Reference

Render Engine:

https://learnopengl.com

https://learnopengl-cn.github.io

Inifinite-grid:

https://zhuanlan.zhihu.com/p/647926704

openglrenderer's People

Contributors

notseabass avatar hoho35 avatar

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