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yasirkula avatar yasirkula commented on June 15, 2024

I think the most ideal place for it would be here:

protected InspectorField CreateDrawerForVariable( MemberInfo variable, string variableName = null )
{
Type variableType = variable is FieldInfo ? ( (FieldInfo) variable ).FieldType : ( (PropertyInfo) variable ).PropertyType;
InspectorField variableDrawer = Inspector.CreateDrawerForType( variableType, drawArea, Depth + 1 );
if( variableDrawer != null )
{
variableDrawer.BindTo( this, variable, variableName );
elements.Add( variableDrawer );
}
return variableDrawer;
}

You can check if the variable is a float/int with [Range] attribute and if so, you can call Inspector.CreateDrawerForType( typeof( RangeAttribute ), drawArea, Depth + 1 );. Then, you need to create a new field prefab for the RangeAttribute and add it to the RuntimeInspector's Settings asset. RangeAttribute's prefab should have the following function:

public override bool SupportsType( Type type )
{
	return type == typeof( RangeAttribute );
}

You can see BoolField for a simple field prefab example.

from unityruntimeinspector.

Scraft avatar Scraft commented on June 15, 2024

Thank you, I have created a PR here:

#9

The extra complications were the fact I need to set the slider min/max values, which isn't available from the type, so I went for the solution of passing the MemberInfo into OnBound. Hopefully, the pull request/commit message explains everything.

from unityruntimeinspector.

yasirkula avatar yasirkula commented on June 15, 2024

Added feature in fa01211

from unityruntimeinspector.

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