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appdevkit's Issues

ADKOpenGLImageView

Hi, thank you for the awesome AppDevKit.
According to the speak at MOPCON 2017 - AppDevKit x CameraKit
The ADKOpenGLImageView seems to be the rescue for the image rendering performance, will it be available soon ?
Thank you

UIAppearance

Need some info in readme about difference between this library and UIAppearance

ADKInitWithHexString does not align with ADKColorWithHexString

AppDevKit-1.2.2

  • ADKColorWithHexString: handles formats like #RRGGBB, RRGGBB and also 0xRRGGBB (because of NSScanner)
  • ADKInitWithHexString: handles the same set of formats

AppDevKit-1.3.0

  • ADKColorWithHexString: handles formats like #RRGGBB, RRGGBB, #RGB, RGB
  • ADKInitWithHexString: handles formats like #RRGGBB, RRGGBB, 0xRRGGBB

These two methods should align with each other. But not sure how many formats should they support.

2 category named - (void)willRemoveSubview:(UIView *)subview

2 category "UIScrollView+ADKInfiniteScrollingView.m" and "UIScrollView+PullToRefreshView.m"
have selector named - (void)willRemoveSubview:(UIView *)subview
it will cause one of them no be called, system will just choose 1 selector to send message

[iOS 10] ADKIsEqualToColor not working due to UIExtendedSRGBColorSpace

Test code: [[theValue([[UIColor whiteColor] ADKIsEqualToColor:[UIColor colorWithRed:1 green:1 blue:1 alpha:1]]) should] beTrue];


Above test passes when running iOS 9.3 simulator, but fails for iOS 11 simulator.

It is because UIColor creates colors in extended color space (instead of device-dependent RGB) since iOS 10.

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