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csgo-dumper's Introduction

CSGO-Dumper

  • NetVarManager
    • recursive scanning recvtables
  • Offsetmanager
    • m_fAccuracyPenalty
    • m_nForceBone
    • m_iState
    • m_iClip1
    • m_flNextPrimaryAttack
    • m_bCanReload
    • m_iPrimaryAmmoType
    • m_iWeaponID
    • m_zoomLevel
    • m_bSpotted
    • m_bSpottedByMask
    • m_hOwnerEntity
    • m_vecOrigin
    • m_iTeamNum
    • m_flFlashMaxAlpha
    • m_flFlashDuration
    • m_iGlowIndex
    • m_angEyeAngles
    • m_iAccount
    • m_ArmorValue
    • m_bGunGameImmmunity
    • m_iShotsFired
    • CSPlayerResource
    • m_iCompetitiveRanking
    • m_iCompetitiveWins
    • m_iKills
    • m_iAssist
    • m_iDeaths
    • m_iPing
    • m_iScore
    • m_szClan
    • m_lifeState
    • m_fFlags
    • m_iHealth
    • m_hLastWeapon
    • m_hMyWeapons
    • m_hActiveWeapon
    • m_Local
    • m_vecViewOffset[0]
    • m_nTickBase
    • m_vecVelocity[0]
    • m_szLastPlaceName
    • m_vecPunch
    • m_iCrossHairID
    • m_bDormant
    • m_dwModel
    • m_dwIndex
    • m_dwBoneMatrix
    • m_bMoveType
    • m_dwClientState
    • m_dwLocalPlayerIndex
    • m_dwInGame
    • m_dwMaxPlayer
    • m_dwMapDirectory
    • m_dwMapname
    • m_dwPlayerInfo
    • m_dwViewAngles
    • m_dwViewMatrix
    • m_dwEnginePosition
    • m_dwRadarBase
    • m_dwRadarBasePointer
    • m_dwLocalPlayer
    • m_dwEntityList
    • m_dwWeaponTable
    • m_dwWeaponTableIndex
    • m_dwInput
    • m_dwGlobalVars
    • m_dwGlowObject
    • m_dwForceJump
    • m_dwForceAttack
    • m_dwForceAttack2
    • m_dwForceForward
    • m_dwForceBackward
    • m_dwForceLeft
    • m_dwForceRight
    • m_pSensitivity
    • m_dwSensitivity
    • m_dwMouseEnable
    • m_dwForceAttack
    • m_dwForceAttack2
    • m_dwForceForward
    • m_dwForceBackward
    • m_dwForceLeft
    • m_dwForceRight

csgo-dumper's People

Contributors

aixxe avatar jonatino avatar jribbink avatar ooojustin avatar serpentiel avatar teknogeek avatar x64architecture avatar y3t1y3t avatar

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csgo-dumper's Issues

Application closes after I launch CS:GO

Greetings, I saw a video where the application continuees and logs opcodes, mine just closes instantly when I launch the game, also I didn't get any VoidMatrix stuff, not sure if this is intended or not >.>
Thank you.

A little change is needed for netvar manager

Small advice: auto firstclass = pProcess->FindPattern( "client.dll", "44 54 5F 54 45 57 6F 72 6C 64 44 65 63 61 6C", 0, 0, 0 ); in order to adapt to both the "client.dll" and "client_paronoma.dll", sig should change to "44 54 5F 54 45 57 6F 72 ? 64 44 65 63 61 6C"

Dormant sig.

Clicked around and found a much nicer smaller sig

66 89 0C C5 ? ? ? ? 5D C2 04 00 - 0x2C

Lots of Sigs Broken

If you look at the FORK you can tell that netvarmanager needs updating, after that LocalPlayer is off by 1C, Clientstate offset is wrong, the new viewmatrix is also obtainable by the fork, additionally the GlowManager needs updating, thank you :)

broken signatures?

Extra -> m_dwSensitivity: ______________________ 0x00000000
Extra -> m_dwMouseEnable: ______________________ 0x00000000

m_bDormant Signature

88 9E ? ? ? ? E8 ? ? ? ? 53 8D 8E ? ? ? ? E8 ? ? ? ? 8B 06 8B CE 53 FF 90 ? ? ? ? 8B 46 64 0F B6 CB 5E 5B 66 89 0C C5 ? ? ? ? 5D C2 04 00

add 0x2, I made a pull request.

m_bDormant

m_bDormant
I can't find it on the dumper and it's a offset I really need. I don't know how I could collaborate to make this available in the dumper

Tool wasn't working (outdated issue)

It doesn't even print anything to the screen.
I edited the code on the main void to print using cout and it worked fine.
Sadly cant do the same for the values. Fix ur code bro.

TRUST FACTOR

When i got the dumper,i found my account become the lowest trust facort.I think during this job,we should use the account we will never play .

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