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easyeditor's Introduction

EasyEditor

Game editor.

Levels:

  1. easyeditor: an editor framework, can be used to create 3 or 4.
  2. symbol editor library: library for certain symbol, can be included by 3 or 4.
  3. symbol editor: editor to create certain symbol, such as scale9, anim, complex, particle, and so on.
  4. world editor: game scene editor, use 3's symbols to create game world.

level 1 (easyeditor)

Modules Desc
libdata data
libedit edit op, edit view
libgui wx wrapper
libmath math
libmsg control
libphysics box2d wrapper
librender render
libview view
libtool tool

level 2 (symbol library)

Modules Symbol Desc Stat
libanim 2d animatioin
libanim3d 3d animation todo
libanis 2d anim's template
libcomplex compose other symbols
libicon texture node symbol for texture animation
libimage picture processing
libmesh mesh node symbol for mesh animation
libmodeling box2d todo
libparticle2d particle 2d model
libparticle3d particle 3d model
libp3dinv reverse particle 3d
librespacker symbol packer should move to other level
libscale9 scale9 for ui stretch ใ€€
libshadow shadow
libshape point, line, face and style
libsketch 3d model todo
libterrain2d 2d terrain: river, ocean
libterrain3d 3d terrain todo
libtext text
libtexture texture tile
easyejoy2d ejoy2d sprite todo

level 3 (symbol editor)

Modules Create Symbol Stat
easyanim3d libanim3d todo
easyanimation libanim
easycomplex libcomplex
easyicon libicon
easyimage image
easymesh libmesh
easymmodeling libmodeling todo
easyp3dinv libp3dinv
easyparticle2d libparticle2d
easyparticle3d libparticle3d
easyscale9 libscale9
easyshadow libshadow
easyshape libshape
easysketch libsketch todo
easyterrain2d libterrain2d
easyterrain3d libterrain3d
easytexpacker texture packer
easyui ui interface editor should move to other level

level 4 (world editor)

Modules Desc
sg
lr

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