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furbs's Issues

Rethink shader variables

Currently a enum is used to determine what shader uniforms/attributes are allowed, but this makes it inconvenient for the user as they now have to edit the library to make customize. How should we do instead? I like the idea of an enum determining the allowed uniforms/attributes as this catches errors early and ensures the name is the same.

Allow optional threading for render lib.

Allow optional threading for render lib. This would make the opengl context in another thread and then just pass the commands to the other thread when called from the main thread.

Create wiki

Create the github wiki page giving a high level overview of the libraries.

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