SDL2 C11 library for using 320x200 8bpp graphics
Pretends to be using mode 13h
See oldschool.h for an overview of the available functions.
Also supports simple timing and keyboard functions.
TODO:
- Add a function for palettecycling
- Update rectangles instead of flipping the screen
- Draw pixels to a buffer, then lock/unlock the surface when flipping
- Add event filter