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Circle

Raspberry Pi is a trademark of the Raspberry Pi Foundation.

This is Step 28 of Circle. To get access to Step 1-27 use the git tag "Step1" to "Step27".

If you read this file in an editor you should switch line wrapping on.

Overview

Circle is a C++ bare metal programming environment for the Raspberry Pi. It should be useable on all existing models (tested on model A+, B, B+, on Raspberry Pi 2 and 3 and on Raspberry Pi Zero). It provides several ready-tested C++ classes which can be used to control different hardware features of the Raspberry Pi. Together with Circle there are delivered some samples which demonstrate the use of its classes.

Please note that the included USB library was developed in a hobby project. There are known issues with it (e.g. no dynamic attachments, no error recovery, limited split support). For me it works well but that need not be the case with any device and in any situation.

A Real-Time OS?

Circle is not a real-time OS. That means different simultaneous operations may interfere in respect of its timing behaviour. The provided samples are tested to work but if you try different combinations of hardware support classes this has to be tested by yourself.

Nevertheless real-time applications based on Circle are possible. Have a look at doc/realtime.txt for more information!

The 28th Step

This step adds support for the official Raspberry Pi touch screen and demonstrates it in a simple test program in sample/28-touchscreen. See the README file in this directory for details.

This touch screen can also be used to control the new digital oscilloscope sample in addon/ugui/sample/. Another option is to use an USB mouse on non-touch-screen displays. This digital oscilloscope sample features a graphical user interface (GUI) on top of Circle for the first time. It is based on uGUI (by Achim Doebler). Please see addon/ugui/ for details.

The options to be used for cmdline.txt are described in doc/cmdline.txt.

In Step 1-27 the following features were introduced:

  • C++ build environment
  • Simple delay functionality
  • Get properties (model, memory size) from VideoCore
  • new and delete
  • Using GPIO pins
  • Manipulating Act LED
  • Set pixel on screen
  • Use kernel options
  • Switch on MMU
  • Formatting strings
  • Using devices
  • Writing characters to screen
  • Writing characters to UART
  • Logging output to screen or UART
  • Using assertions and debug hexdump
  • Using interrupts
  • Timer class with clock, timers and calibrated delay loop
  • Exception handler
  • USB host controller interface (HCI) driver (no split support for now)
  • USB device class (basic device initialization)
  • USB hub driver (dectects and enables the supported devices)
  • Driver for the on-board Ethernet device (receiving and transmitting frames)
  • Driver for USB mass storage devices (bulk only, read and write)
  • Detects low- and full-speed devices
  • Driver for USB keyboards
  • Using GPIO interrupts
  • Driver for USB mice
  • Using GPIO clock
  • Simple 12 MHz GPIO sampling routine
  • PWM sound device
  • DMA controller support
  • PWM output (2 channels)
  • Simple USB printer support
  • FAT file system support (reduced)
  • I2C (master and slave) support
  • Multi-core support on Raspberry Pi 2
  • Experimental (UDP only) TCP/IP network stack
  • Setting system time from an Internet time (NTP) server
  • Cooperative non-preemtive scheduler
  • TCP support
  • DHCP support
  • Simple HTTP webserver class
  • GDB debug support on Raspberry Pi 2 using rpi_stub
  • Bluetooth device inquiry support
  • SPI0 master support
  • Driver for hardware random number generator
  • SPI0 master support using DMA
  • CPU clock rate management support
  • Basic support for standard USB HID class gamepads
  • TFTP file server support
  • Basic support for the internal Bluetooth host controller of the Raspberry Pi 3

Building

Building is normally done on PC Linux. If building for the Raspberry Pi 1 you need a toolchain for the ARM1176JZF core (with EABI support). For Raspberry Pi 2/3 you need a toolchain with Cortex-A7/-A53 support. This one should work for all of these.

First edit the file Rules.mk and set the Raspberry Pi version (RASPPI, 1, 2 or 3) and the PREFIX of your toolchain commands. Alternatively you can create a Config.mk file (which is ignored by git) and set the Raspberry Pi version and the PREFIX variable to the prefix of your compiler like this (don't forget the dash at the end):

RASPPI = 1
PREFIX = arm-none-eabi-

The following table gives support for selecting the right RASPPI value:

RASPPI Target Models Optimized for
1 kernel.img A, B, A+, B+, Zero, (CM) ARM1176JZF-S
2 kernel7.img 2, 3 ARMv7-A
3 kernel7.img 3 Cortex-A53

For a binary distribution you should do one build with RASPPI = 1 and one with RASPPI = 2 and include the created files kernel.img and kernel7.img.

Then go to the build root of Circle and do:

./makeall clean
./makeall

By default only the latest sample (with the highest number) is build. The ready build kernel.img file should be in its subdirectory of sample/. If you want to build another sample after makeall go to its subdirectory and do make.

You can also build Circle on the Raspberry Pi itself on Raspbian but you need some method to put the kernel.img file onto the SD(HC) card. With an external USB card reader on model B+ or Raspberry Pi 2/3 model B (4 USB ports) this should be no problem.

Building Circle from a non-Linux host is possible too. Maybe you have to adapt the shell scripts in this case. You need a cross compiler targetting (for example) arm-none-eabi. OSDev.org has an excellent document on the subject that you can follow if you have no idea of what a cross compiler is, or how to make one.

Installation

Copy the Raspberry Pi firmware (from boot/ directory, do make there to get them) files along with the kernel.img (from sample/ subdirectory) to a SD(HC) card with FAT file system. Put the SD(HC) card into the Raspberry Pi.

Note that the file kernel.img has been renamed to kernel7.img for the Raspberry Pi 2/3.

Directories

  • include: The common header files, most class headers are in the include/circle/ subdirectory.
  • lib: The Circle class implementation and support files (other libraries are in subdirectories of lib/).
  • sample: Several sample applications using Circle in different subdirectories. The main function is implemented in the CKernel class.
  • addon: Contains contributed libraries and samples (has to be build manually).
  • app: Place your own applications here. If you have own libraries put them into app/lib/.
  • boot: Do make in this directory to get the Raspberry Pi firmware files required to boot.
  • doc: Additional documentation files.

Classes

The following C++ classes were added to Circle:

Input library

  • CTouchScreenDevice: Driver for the official Raspberry Pi touch screen

The available Circle classes are listed in the file doc/classes.txt. If you have doxygen installed on your computer you can build a class documentation in doc/html/ using:

./makedoc

At the moment there are only a few classes described in detail for doxygen.

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