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ddengine's Introduction

ddengine

Dark Dragon Engine

参照 skynet 核心代码和设计,加入自己的设计和跨平台封装。 这个项目代表我进一年来学习的成果,放在这里表示我的技术和能力。

目录

3rd/  所有第三方库
cmake/ 核心项目 cmake 模块配置
ddcl/ core libaray
example/ 一些例子
lddcl/ core libaray 的 lua binding

项目功能

和 skynet 一样的消息队列设计和 actor 模型
lua coroutine + 消息队列封装,组成并发阻塞调用
接管网络层,网络层支持多种(select, epoll, kevent)模型的非阻塞 io
移植 skynet 核心高性能 timer 计时器。
支持自建线程消息队列,也可以创建 工作线程接管的消息队列

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