Current version of the application can be found here.
Functionalities described below allow for drawing of a 2D plan of an apartment from a top-down view.
To set height for all walls that will be drawn in the plan, type in the height in centimeters and click Confirm.
To draw wall click on Walls button and then click on Add wall button.
Drawing a wall requires clicking once in desired starting place on the grid, after that a wall will appear on the grid but will not yet be added into the plan.
Moving cursor around changes length and direction of drawn wall.
To confirm drawn wall and add it to the plan simply click once again.
To remove walls click on Walls button and then click on Remove wall button.
To remove a single wall hover over it, after it gets highlighted clicking on it will remove it from the plan.
To add a window or a door click on Windows and doors, then click on Add window and doors and then select desired option by clicking on either Windows or Doors.
Click on button with representation of a component and move cursor onto the plan.
Hovering on a wall with a component and then clicking will add this component to that wall.
Arrow indicates which way component will open to, clicking once again will confirm rotation and add component into the plan.
To remove windows and doors click on Windows and doors, then click on Remove window and doors.
To remove window or door hover over it, after it gets highlighted clicking on it will remove it from the plan.
To add floors along with ceilings click on Floors and ceilings, then click on Add floor along with ceiling.
To start drawing a floor click on desired place on the grid, then after creating a desired shape click once again to add the floor into the plan.
To remove floors along with ceilings click on Floors and ceilings, then click on Remove floor along with ceiling.
To remove floor along with ceiling hover over it, after it gets highlighted clicking on it will remove it from the plan.
Plan created in 2D view can be rendered in a 3D view by clicking on dropdown button View and selecting 3D View.
It is also possible to change back from 3D view to 2D view in case there is a need to make some changes or add more things.
Functionalities described below concern 3D view and allow adding 3D objects and changing appearance of components that were created in a 2D view.
To add an object in 3D view click on Add or edit 3D objects and then click on Add 3D object.
After an object is selected from the list it is added to the scene and can be moved into desired position.
To select an object in 3D view click on Add or edit 3D objects and then click on Edit 3D object.
There are two ways of selecting an object:
- clicking on it in the 3D scene,
- selecting its name from the list.
Selected object can be moved around, rotated and removed from scene.
To move an object click on Change position, after that it's possible to drag an object around.
To rotate an object click on Change rotation, after that it's possible to rotate object around its center.
To remove an object click on Remove selected 3D object.
It's also possible to reset position and rotation to initial values by clicking on Reset position or Reset rotation.
To edit appearance of a wall, jamb, floor or a ceiling click on any button corresponding to this action or click on a button Edit appearance of walls, jambs, floors or ceilings, which aggregates all of those options.
Clicking on a desired component to edit in scene view will bring up a menu that allows for changing color, texture and texture rotation.
Selected component will be highlighted making its color much brighter, clicking on Disable highlighting will remove highlighting from the color.