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benmoran56 avatar benmoran56 commented on May 22, 2024

Perhaps it's a good time to make some simple classes for UI elements.

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XenonLab-Studio avatar XenonLab-Studio commented on May 22, 2024

@benmoran56 It would be nice to see a help screen to view the game controls. The user interface is important, once the basic functionality is defined, a new inventory system is added to increase the number of usable blocks and other improvements.

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benmoran56 avatar benmoran56 commented on May 22, 2024

How do you imagine the help screen is accessed? By pressing a certain key in-game?

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XenonLab-Studio avatar XenonLab-Studio commented on May 22, 2024

Yes, the F1 key. I think it may be fine, Terracraft does not aspire to be a complex engine, so for other in-game features we can use the other keys later.

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benmoran56 avatar benmoran56 commented on May 22, 2024

I created a sample help screen, in pull request #37. This example is using a new Scene to show some sample text. If you don't like this design, please feel free to reject it!

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XenonLab-Studio avatar XenonLab-Studio commented on May 22, 2024

@benmoran56 I like it, and as I said before we improve the graphic design later. The important part is the engine, adding images and sounds is the least complex thing. I'm testing everything, I take notes, and I make graphic contents to add. Thanks so much.

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Arne1303 avatar Arne1303 commented on May 22, 2024

I think some background for that debug label would still be nice... I think I'll add that

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Arne1303 avatar Arne1303 commented on May 22, 2024

I added that Background in PR #48!

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