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WechatJumpGame

Wechat Jump Game

About

Singe-Player Game was completed by Unity3d and C# in 2018. Uploading is just for self commemorate.

Complete Project Structure

|-- Assets | |-- Demigiant | |-- Demigiant.meta | |-- LeanCloud | |-- LeanCloud.meta | |-- Materials | |-- Materials.meta | |-- Music | |-- Music.meta | |-- Plugins | |-- Plugins.meta | |-- Resources | |-- Resources.meta | |-- Scripts | |-- Scripts.meta | |-- _Scenes | -- _Scenes.meta |-- Library | |-- AnnotationManager | |-- AssetImportState | |-- BuildPlayer.prefs | |-- BuildSettings.asset | |-- CurrentLayout.dwlt | |-- EditorUserBuildSettings.asset | |-- EditorUserSettings.asset | |-- InspectorExpandedItems.asset | |-- LastBuild.buildreport | |-- LastSceneManagerSetup.txt | |-- LibraryFormatVersion.txt | |-- MonoManager.asset | |-- PlayerDataCache | |-- ProjectSettings.asset | |-- ScriptAssemblies | |-- ScriptMapper | |-- ShaderCache | |-- ShaderCache.db | |-- SpriteAtlasDatabase.asset | |-- TilemapEditorUserSettings.asset | |-- assetDatabase3 | |-- expandedItems | |-- metadata | |-- shadercompiler-UnityShaderCompiler.exe0.log | |-- shadercompiler-UnityShaderCompiler.exe1.log | |-- shadercompiler-UnityShaderCompiler.exe2.log | -- shadercompiler-UnityShaderCompiler.exe3.log |-- ProjectSettings | |-- AudioManager.asset | |-- ClusterInputManager.asset | |-- DynamicsManager.asset | |-- EditorBuildSettings.asset | |-- EditorSettings.asset | |-- GraphicsSettings.asset | |-- InputManager.asset | |-- NavMeshAreas.asset | |-- NetworkManager.asset | |-- Physics2DSettings.asset | |-- ProjectSettings.asset | |-- ProjectVersion.txt | |-- QualitySettings.asset | |-- TagManager.asset | |-- TimeManager.asset | -- UnityConnectSettings.asset |-- UnityPackageManager | -- manifest.json |-- WechatJumpGame.Plugins.csproj |-- WechatJumpGame.csproj |-- WechatJumpGame.sln |-- desktop.ini

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