Wechat Jump Game
Singe-Player Game was completed by Unity3d and C# in 2018. Uploading is just for self commemorate.
|-- Assets
| |-- Demigiant
| |-- Demigiant.meta
| |-- LeanCloud
| |-- LeanCloud.meta
| |-- Materials
| |-- Materials.meta
| |-- Music
| |-- Music.meta
| |-- Plugins
| |-- Plugins.meta
| |-- Resources
| |-- Resources.meta
| |-- Scripts
| |-- Scripts.meta
| |-- _Scenes
| -- _Scenes.meta |-- Library | |-- AnnotationManager | |-- AssetImportState | |-- BuildPlayer.prefs | |-- BuildSettings.asset | |-- CurrentLayout.dwlt | |-- EditorUserBuildSettings.asset | |-- EditorUserSettings.asset | |-- InspectorExpandedItems.asset | |-- LastBuild.buildreport | |-- LastSceneManagerSetup.txt | |-- LibraryFormatVersion.txt | |-- MonoManager.asset | |-- PlayerDataCache | |-- ProjectSettings.asset | |-- ScriptAssemblies | |-- ScriptMapper | |-- ShaderCache | |-- ShaderCache.db | |-- SpriteAtlasDatabase.asset | |-- TilemapEditorUserSettings.asset | |-- assetDatabase3 | |-- expandedItems | |-- metadata | |-- shadercompiler-UnityShaderCompiler.exe0.log | |-- shadercompiler-UnityShaderCompiler.exe1.log | |-- shadercompiler-UnityShaderCompiler.exe2.log |
-- shadercompiler-UnityShaderCompiler.exe3.log
|-- ProjectSettings
| |-- AudioManager.asset
| |-- ClusterInputManager.asset
| |-- DynamicsManager.asset
| |-- EditorBuildSettings.asset
| |-- EditorSettings.asset
| |-- GraphicsSettings.asset
| |-- InputManager.asset
| |-- NavMeshAreas.asset
| |-- NetworkManager.asset
| |-- Physics2DSettings.asset
| |-- ProjectSettings.asset
| |-- ProjectVersion.txt
| |-- QualitySettings.asset
| |-- TagManager.asset
| |-- TimeManager.asset
| -- UnityConnectSettings.asset |-- UnityPackageManager |
-- manifest.json
|-- WechatJumpGame.Plugins.csproj
|-- WechatJumpGame.csproj
|-- WechatJumpGame.sln
|-- desktop.ini