Rahul Yadav's Projects
First Unity Game Project
Water Buoyancy Simulation for Unity
WebGL game Demo
A NuGet Package Manager for Unity
WebProject
Unity; DX10; Discrete Fourier Transformation Ocean Waves
A whole-earth visualization in Unity with support for WGS-84 coordinates and multiple levels of detail.
Unity plugins for OpenVDB
An open source implementation of CLIP.
NVIDIA PhysX SDK
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Point cloud diffusion for 3D model synthesis
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
A simple, modular, customizable app to help you generate prompts quickly and easily for Stable Diffusion, Midjourney, and Dall-E 2.
Photoshop C++ Recipes
All Algorithms implemented in Python
Reversed Engg GTA3
Demo showcasing ~real-time Latent Consistency Model pipeline with Diffusers and a MJPEG stream server
Realtime snow deformation & accumulation in unity 3d
Plugin for UE4 to user Rider for Unreal Engine as code editor
A modern take on class Rock-Paper-Scissors
Display and control your Android device
Turn your rough sketch into a refined image using AI