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ww13's Issues

Surgery

Surgery sometimes doesn't work apparently. Needs testing to see exactly what is broken.

RO2 Sounds

Self-explanatory, various noises such as screams, death rattles, ect.

Alcohol Effects

Decrease perceived pain if you consumed a certain amount of alcohol.

Maxim Reloading

It's either impossible or really difficult. Needs confirmation.

Add Rank to Text Feedback

When using the say command, radio, ect. the character's full rank or perhaps abbreviation should be displayed before their name.

Breakup the Ladder Camp

Add in mechanics to punish ladder camping with sandbags. Examples could be the ability to throw grenades down a ladder or simply removing the ability to build sandbags around ladders.

Maxim Sights

They do not function / there is no way to activate them.

Balance Flamethrower

Needs to do more damage to people. Should probably shoot in a more acute cone though.

Too much estrogen!

People seem to be turning into females now that the new character setup was merged.

Red Cross

Add some sort of civilian medical faction like the Red Cross.

PPSh Magazines

The current PPSh magazine is 81 rounds and labeled "5.56mm", They should be 71 rounds and 7.62x25mm.

Camo Curtains

Make a child of a curtain and add camo for spring, summer, fall, and winter.

Barbed Wire OP

It makes sense for barbed wire to perhaps be mangling feet if ran over, but it should not be cutting off limbs.

Weapon Zoom Persistence

If you zoom in a weapon and then get knocked down and drop the gun, you become stuck zoomed in.

Grenade Shrapnel

Shrapnel from grenades does not fly, it all spawns on the tile the grenade blows up on.

Grenade Shrapnel

Grenade shrapnel acts like bullets now, flying continuously in one direction (even looks like a bullet on screen) until it hits something.

Black hole of backpacks

If you click and drag a backpack from your back into an occupied hand slot to quickly unequip it, the backpack disappears instead.

Radio related suggestion.

The train and all rooms that belong to your side should have a loud speaker tuned to your radio so every person has a idea what is going on without holding a radio.

Overhaul Medical Gear

Re-sprite gear to be more era correct.
Essentially, change the Health Analyzer into a "book" that the medic and use on the person to find out what their ailments likely are.

Gasmask Penalty

Add penalties to wearing a gasmask to discourage people from wearing them unless they are needed. Some penalties could include an accuracy decrease and limited vision.

Vendor UI

The soviet and German apparel vendors sometimes glitch and don't display the available items, simply displaying the CM Weyland-Yutani logo.

Bouncing Betty Icon

After being planted and then defused, the bouncing betty becomes invisible.

Unspent Cartridge Sprite

Add a new sprite for unspent bullets so that they can be distinguished from empty shell casings without having to examine them.

Bolt Actions Need Cycling Delay

Currently with hotkeys a player can very quickly cycle the bolt action rifles. This needs to be addressed with a "not ready to fire again" delay after closing the bolt.

It is worth noting the Mosin Nagant has a reputation of poor cycling compared to the Mauser. If a distinction between these two rifles is desired, the Mosin could have a slightly longer firing delay.

"You are muzzled"

When you try to whisper, it fails and tells you that you are muzzled.

I've only personally seen this when I had a grenade in my mouth (which makes sense).

I tested once without a grenade in my mouth and was able to whisper just fine. Needs duplication.

Add saluting

Germans would do the straight arm thing and the Russians would do their strange very forward facing salute.

Sugestion: first in first out renforcment queues with no cap

image

This is no fun.

so:
You are now x in the Russian reinforcement queue. Next wave will serve 1-y. Current German queue is z.

if reinforcements are suspended you should also say that in the message
and delay the ability to join the queue for a few minutes after death

Gun Chambering / Ejecting inconsistency

When a gun has a bullet in its' chamber, it should eject that bullet should the firearm be cocked / bolt be pulled back.

Additionally, guns with a bullet in their chamber should be able to fire that bullet if the magazine is removed.

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