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HDR导致识别失败

关了HDR就好了

开启HDR的时候,yas的截图是这样的
test
看起来像是画面曝光和饱和度跟训练的差别太大吧

full backtrace,不过估计没啥用。。

>.\yas_v0.1.7.exe --verbose
[2022-03-29T01:38:06Z INFO  yas] Windows version >= 8.1
[2022-03-29T01:38:07Z INFO  yas] detected left: 3000
[2022-03-29T01:38:07Z INFO  yas] detected top: 32
[2022-03-29T01:38:07Z INFO  yas] detected width: 2560
[2022-03-29T01:38:07Z INFO  yas] detected height: 1440
[2022-03-29T01:38:07Z INFO  tract_linalg::x86_64_fma] mmm_f32, sigmoid_f32, tanh_f32: x86_64/fma activated
[2022-03-29T01:38:07Z INFO  tract_linalg::x86_64_fma] mmm_i8_i8 and mmm_i8_i32: x86_64/avx2 activated
[2022-03-29T01:38:07Z INFO  yas::common] capture raw time: 10ms
[2022-03-29T01:38:07Z INFO  yas::common] preprocess time: 12ms
[2022-03-29T01:38:07Z INFO  yas::scanner::yas_scanner] raw count string: 圣遗物 1393/1500
[2022-03-29T01:38:07Z INFO  yas::scanner::yas_scanner] detected count: 1393
[2022-03-29T01:38:07Z INFO  yas::scanner::yas_scanner] total row: 175
[2022-03-29T01:38:07Z INFO  yas::scanner::yas_scanner] last column: 1
[2022-03-29T01:38:08Z INFO  yas::scanner::yas_scanner] YasScanResult { name: "明威之镡", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "
攻击力+29", sub_stat_2: "暴击率+3.5%", sub_stat_3: "元素充能效率+9.1%", sub_stat_4: "攻击力+18.1%", level: "+20", equip: "香菱已装备", star: 5 }
[2022-03-29T01:38:08Z INFO  yas::scanner::yas_scanner] YasScanResult { name: "明威之镡", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "
防御力+19.7%", sub_stat_2: "元素充能效率+11.0%", sub_stat_3: "防御力+16", sub_stat_4: "攻击力+14.0%", level: "+20", equip: "北斗已装备", star: 5 }
thread '<unnamed>' panicked at 'index out of bounds: the len is 14212 but the index is 4294966922', src\inference\pre_process.rs:50:21
stack backtrace:
   0:     0x7ff6c3c4d73f - <unknown>
   1:     0x7ff6c3c67c2a - <unknown>
   2:     0x7ff6c3c48648 - <unknown>
   3:     0x7ff6c3c5029b - <unknown>
   4:     0x7ff6c3c4fd94 - <unknown>
   5:     0x7ff6c3c5079c - <unknown>
   6:     0x7ff6c3c5065b - <unknown>
   7:     0x7ff6c3c4e087 - <unknown>
   8:     0x7ff6c3c50359 - <unknown>
   9:     0x7ff6c3c866a0 - <unknown>
  10:     0x7ff6c3c86667 - <unknown>
  11:     0x7ff6c337824b - <unknown>
  12:     0x7ff6c3378c4f - <unknown>
  13:     0x7ff6c337c743 - <unknown>
  14:     0x7ff6c337fa27 - <unknown>
  15:     0x7ff6c339d2a9 - <unknown>
  16:     0x7ff6c3c5467c - <unknown>
  17:     0x7ffc214c54e0 - BaseThreadInitThunk
  18:     0x7ffc2322485b - RtlUserThreadStart
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: SendError { .. }', src\scanner\yas_scanner.rs:583:52
stack backtrace:
   0:     0x7ff6c3c4d73f - <unknown>
   1:     0x7ff6c3c67c2a - <unknown>
   2:     0x7ff6c3c48648 - <unknown>
   3:     0x7ff6c3c5029b - <unknown>
   4:     0x7ff6c3c4fd94 - <unknown>
   5:     0x7ff6c3c5079c - <unknown>
   6:     0x7ff6c3c5065b - <unknown>
   7:     0x7ff6c3c4e087 - <unknown>
   8:     0x7ff6c3c50359 - <unknown>
   9:     0x7ff6c3c866a0 - <unknown>
  10:     0x7ff6c3c867b3 - <unknown>
  11:     0x7ff6c3370df0 - <unknown>
  12:     0x7ff6c3355e78 - <unknown>
  13:     0x7ff6c335d5b6 - <unknown>
  14:     0x7ff6c3351a9c - <unknown>
  15:     0x7ff6c3c4cfff - <unknown>
  16:     0x7ff6c3359587 - <unknown>
  17:     0x7ff6c3c733d4 - <unknown>
  18:     0x7ffc214c54e0 - BaseThreadInitThunk
  19:     0x7ffc2322485b - RtlUserThreadStart

无法识别主暴击头

所有的主暴击都被识别成了雷医击壶率。比如钟离身上的这个:

[2021-10-31T06:54:11Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "将帅兜鍪", main_stat_name: "雷医击壶率", main_stat_value: "31.1%", sub_stat_1: "攻击力+10.5%", sub_stat_2: "元素充能效率+4.5%", sub_stat_3: "元素精通+21", sub_stat_4: "攻击力+70", level: "+20", equip: "钟离已装备", star: 5 }

手柄界面支持

这个需求可能优先级不大高,有机会请加入手柄界面支持。多谢!

希望路径支持全路径中文格式

现在最后一个路径如果是中文就会显示不支持的分辨率,而如果多套一层英文文件夹使最后一个文件夹是英文,而前面有中文可以正常使用

Snipaste_2022-04-01_23-52-05

Snipaste_2022-04-01_23-52-22

有关对 macOS 的支持

目前在使用 M1 芯片的 macOS 设备上可以借助 PlayCover 安装 iOS 版本的原神(详见 - 这篇文章),并使用「鼠标模拟触摸」的形式进行比如:点击选择圣遗物、下拉滚动圣遗物列表……的操作。请问本项目是否能够迁移到 macOS 上呢?(比如有使用 Windows-only 的 API 吗?)

目前我猜测可能出现的一些问题:比如窗口大小的识别、触摸下拉滚动页面……

由于我对 Rust 并不熟练,因此想先问问有没有可能做迁移,如果可能我很乐意上手帮忙 :)

一个建议

可以手动输入圣遗物数量吗
识图功能不能区分1和7

无法扫描

image
窗口化1600*900 artifacts界面 管理员运行 但是error 大佬能否看看哪出了问题

识别中断:翻页出现问题

[2022-07-20T14:21:27Z INFO yas] Windows version >= 8.1 [2022-07-20T14:21:28Z INFO yas] detected left: 0 [2022-07-20T14:21:28Z INFO yas] detected top: 0 [2022-07-20T14:21:28Z INFO yas] detected width: 1920 [2022-07-20T14:21:28Z INFO yas] detected height: 1080 [2022-07-20T14:21:28Z INFO tract_linalg::x86_64_fma] mmm_f32, sigmoid_f32, tanh_f32: x86_64/fma activated [2022-07-20T14:21:28Z INFO tract_linalg::x86_64_fma] mmm_i8_i8 and mmm_i8_i32: x86_64/avx2 activated [2022-07-20T14:21:28Z INFO yas::common] capture raw time: 5ms [2022-07-20T14:21:28Z INFO yas::common] preprocess time: 8ms [2022-07-20T14:21:28Z INFO yas::scanner::yas_scanner] raw count string: 圣素值 94701300 [2022-07-20T14:21:28Z INFO yas::scanner::yas_scanner] detected count: 1500 [2022-07-20T14:21:28Z INFO yas::scanner::yas_scanner] total row: 188 [2022-07-20T14:21:28Z INFO yas::scanner::yas_scanner] last column: 4 [2022-07-20T14:21:30Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "魂香之花", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元素充伤害+27.2%", sub_stat_2: "元攻击力+5.1%", sub_stat_3: "元命之+15.2%", sub_stat_4: "元素之+23", level: "267", equip: "雷野院藏野的绿野", star: 5 } [2022-07-20T14:21:30Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "魂香之花", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元素伤率+6.2%", sub_stat_2: "元素充伤害+18.7%", sub_stat_3: "生命值+11.1%", sub_stat_4: "元素之+21", level: "267", equip: "雷野院藏野的绿野", star: 5 } [2022-07-20T14:21:30Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "魂香之花", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元素充伤害+20.2%", sub_stat_2: "元素率+10.1%", sub_stat_3: "元素之+5.8%", sub_stat_4: "生命值+4.7%", level: "267", equip: "罗莎裟人的已装备", star: 5 } [2022-07-20T14:21:30Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "垂玉之叶", main_stat_name: "攻击力", main_stat_value: "311", sub_stat_1: "元素之害+23", sub_stat_2: "元暴伤率+9.7%", sub_stat_3: "元素充伤害+20.2%", sub_stat_4: "伤攻击力+5.1%", level: "267", equip: "的 心藏野藏野", star: 5 } [2022-07-20T14:21:30Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "垂玉之叶", main_stat_name: "攻击力", main_stat_value: "311", sub_stat_1: "元素充伤害+22.5%", sub_stat_2: "元素伤害+16", sub_stat_3: "元素伤率+9.3%", sub_stat_4: "元素之+21", level: "267", equip: "鹿里绫 人藏已装备", star: 5 } [2022-07-20T14:21:30Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "垂玉之叶", main_stat_name: "攻击力", main_stat_value: "311", sub_stat_1: "元素充伤害+20.2%", sub_stat_2: "生命值+4.7%", sub_stat_3: "元素精害+19", sub_stat_4: "元素伤率+8.6%", level: "267", equip: "的心 藏野藏野", star: 5 } [2022-07-20T14:21:31Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "垂玉之叶", main_stat_name: "攻击力", main_stat_value: "311", sub_stat_1: "元攻精力+5.3%", sub_stat_2: "生雷玉之+99", sub_stat_3: "元素伤率+13.6%", sub_stat_4: "元素充伤害+12.4%", level: "267", equip: "的心藏野藏野", star: 5 } [2022-07-20T14:21:31Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "祝祀之凭", main_stat_name: "攻击力", main_stat_value: "46.6%", sub_stat_1: "元素精通+23", sub_stat_2: "元素充能效率+10.4%", sub_stat_3: "生命值+299", sub_stat_4: "元素充伤害+28.0%", level: "267", equip: "鹿里绫人藏已装备", star: 5 } [2022-07-20T14:21:31Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "祝祀之凭", main_stat_name: "元素充能效率", main_stat_value: "51.8%", sub_stat_1: "生命值+10.5%", sub_stat_2: "元素充伤害+11.7%", sub_stat_3: "元素伤率+9.7%", sub_stat_4: "元素伤害+21", level: "267", equip: "莫娜已装备", star: 5 } [2022-07-20T14:21:31Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "祝祀之凭", main_stat_name: "攻击力", main_stat_value: "46.6%", sub_stat_1: "伤攻击害+12.4%", sub_stat_2: "元素伤率+5.4%", sub_stat_3: "元素充伤害+12.4%", sub_stat_4: "元素伤害+37", level: "267", equip: "九绿人野翠", star: 5 } [2022-07-20T14:21:31Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "涌泉之盏", main_stat_name: "攻击力", main_stat_value: "46.6%", sub_stat_1: "元素伤率+14.4%", sub_stat_2: "之加+35", sub_stat_3: "元素充伤备害+5.4%", sub_stat_4: "生雷玉之值478", level: "267", equip: "鹿 人院藏藏野藏的翠", star: 5 } [2022-07-20T14:21:31Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "涌泉之盏", main_stat_name: "风元素伤害加成", main_stat_value: "46.6%", sub_stat_1: "之+51", sub_stat_2: "元素充能效率+11.7%", sub_stat_3: "元素充伤装备+14.8%", sub_stat_4: "生命值+5.3%", level: "267", equip: "鹿人院藏藏野藏的翠", star: 5 } [2022-07-20T14:21:31Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "涌泉之盏", main_stat_name: "岩元素伤害加成", main_stat_value: "46.6%", sub_stat_1: "元素充伤害+13.2%", sub_stat_2: "元素之+10.5%", sub_stat_3: "伤攻击力+14.6%", sub_stat_4: "元素充能效率+12.3%", level: "267", equip: "珊瑚人藏已装备", star: 5 } [2022-07-20T14:21:32Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "涌泉之盏", main_stat_name: "雷元素伤害加成", main_stat_value: "46.6%", sub_stat_1: "生命值+5.3%", sub_stat_2: "元素充伤害+17.9%", sub_stat_3: "饰之+33", sub_stat_4: "元素精力+9.9%", level: "267", equip: "鹿人院藏藏野藏的翠", star: 5 } [2022-07-20T14:21:32Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "涌泉之盏", main_stat_name: "水元素伤害加成", main_stat_value: "46.6%", sub_stat_1: "元素伤率+10.5%", sub_stat_2: "元素充能效率+11.7%", sub_stat_3: "加+39", sub_stat_4: "伤攻击力+7.3%", level: "267", equip: "鹿人院藏藏野藏的翠", star: 5 } [2022-07-20T14:21:32Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "浮溯之珏", main_stat_name: "暴击伤害", main_stat_value: "62.2%", sub_stat_1: "生命值+1,105", sub_stat_2: "元素率+10.5%", sub_stat_3: "攻击力+19", sub_stat_4: "元素伤害+19", level: "267", equip: "素人的翠绿的", star: 5 } [2022-07-20T14:21:32Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "浮溯之珏", main_stat_name: "暴击率", main_stat_value: "31.1%", sub_stat_1: "生命之++448", sub_stat_2: "元素之+9.9%", sub_stat_3: "元素精害通+40", sub_stat_4: "元素充伤害+13.2%", level: "267", equip: "素 人的翠绿的", star: 5 } [2022-07-20T14:21:32Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "生灵之华", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元素充伤害+7.8%", sub_stat_2: "元素伤害+19", sub_stat_3: "元素伤率+11.3%", sub_stat_4: "元素充能效率+11.0%", level: "267", equip: "烟绯已装备", star: 5 } [2022-07-20T14:21:32Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "生灵之华", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元攻精力+16.3%", sub_stat_2: "生命值+5.3%", sub_stat_3: "元素充伤装备+14.8%", sub_stat_4: "元素伤率+7.4%", level: "267", equip: "珊人之藏的藏野", star: 5 } [2022-07-20T14:21:32Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "潜光片羽", main_stat_name: "攻击力", main_stat_value: "311", sub_stat_1: "元攻击力+16", sub_stat_2: "元素伤率+6.2%", sub_stat_3: "元素充能效率+5.2%", sub_stat_4: "元素充伤害+24.9%", level: "267", equip: "烟绯已装备", star: 5 } [2022-07-20T14:21:32Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "结契之刻", main_stat_name: "风元素伤害加成", main_stat_value: "46.6%", sub_stat_1: "元攻击害+17.5%", sub_stat_2: "之+19", sub_stat_3: "元素之+11.1%", sub_stat_4: "元素伤率+9.3%", level: "267", equip: "鹿素之的翠藏野藏", star: 5 } [2022-07-20T14:21:33Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "结契之刻", main_stat_name: "水元素伤害加成", main_stat_value: "46.6%", sub_stat_1: "元素伤率+10.9%", sub_stat_2: "元素充能效率+11.0%", sub_stat_3: "元素精力+9.9%", sub_stat_4: "之+35", level: "267", equip: "雷泽已装备", star: 5 } [2022-07-20T14:21:33Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "结契之刻", main_stat_name: "雷元素伤害加成", main_stat_value: "46.6%", sub_stat_1: "元素精害通+40", sub_stat_2: "生命值+9.9%", sub_stat_3: "元素充能效率+6.5%", sub_stat_4: "元素充伤害+22.5%", level: "267", equip: "鹿素之的翠藏野藏", star: 5 } [2022-07-20T14:21:33Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "结契之刻", main_stat_name: "风元素伤害加成", main_stat_value: "46.6%", sub_stat_1: "生命值+5.8%", sub_stat_2: "元击力+60", sub_stat_3: "元素充伤害+11.7%", sub_stat_4: "之+33", level: "267", equip: "烟绯 已装备", star: 5 } [2022-07-20T14:21:33Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "虺雷之姿", main_stat_name: "暴击伤害", main_stat_value: "62.2%", sub_stat_1: "生玉之+209", sub_stat_2: "元素充能效率+11.7%", sub_stat_3: "元素精害通+40", sub_stat_4: "元命之力+15.7%", level: "267", equip: "烟绯已装备", star: 5 } [2022-07-20T14:21:33Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海染之花", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元攻精力+18.7%", sub_stat_2: "元素充伤害+10.9%", sub_stat_3: "饰之++19", sub_stat_4: "元素伤率+6.6%", level: "267", equip: "少 女苦的良辰", star: 5 } [2022-07-20T14:21:33Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海染之花", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元素充伤害+30.3%", sub_stat_2: "元素之+18", sub_stat_3: "伤攻击害+12.4%", sub_stat_4: "元素之+11.1%", level: "267", equip: "绿 之火", star: 5 } [2022-07-20T14:21:33Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海染之花", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元素充伤害+27.2%", sub_stat_2: "元素之+18", sub_stat_3: "元素伤率+3.1%", sub_stat_4: "生命值+9.9%", level: "267", equip: "绿之 火", star: 5 } [2022-07-20T14:21:34Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海染之花", main_stat_name: "生命值", main_stat_value: "4,780", sub_stat_1: "元素充伤害+10.9%", sub_stat_2: "生命值+4.1%", sub_stat_3: "元素充能效率+11.7%", sub_stat_4: "攻击力+58", level: "267", equip: "罗已装备", star: 5 } [2022-07-20T14:21:34Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "渊宫之羽", main_stat_name: "攻击力", main_stat_value: "311", sub_stat_1: "元加+32", sub_stat_2: "元素伤率+3.9%", sub_stat_3: "元素充伤害+27.2%", sub_stat_4: "生雷玉之值+209", level: "267", equip: "绿之火", star: 5 } [2022-07-20T14:21:34Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "渊宫之羽", main_stat_name: "攻击力", main_stat_value: "311", sub_stat_1: "伤攻击害+11.7%", sub_stat_2: "元素率+10.5%", sub_stat_3: "元素充伤害+13.2%", sub_stat_4: "元攻击力+19", level: "267", equip: "罗 已装备", star: 5 } [2022-07-20T14:21:34Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "渊宫之羽", main_stat_name: "攻击力", main_stat_value: "311", sub_stat_1: "生玉之+538", sub_stat_2: "元素充伤害+17.9%", sub_stat_3: "元素充能效率+11.0%", sub_stat_4: "生命值+4.1%", level: "267", equip: " 少女苦的良辰", star: 5 } [2022-07-20T14:21:34Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "离别之贝", main_stat_name: "生命值", main_stat_value: "46.6%", sub_stat_1: "元素伤率+2.7%", sub_stat_2: "伤攻击力+14.6%", sub_stat_3: "元素充伤装备+18.7%", sub_stat_4: "元素伤害+44", level: "267", equip: "达里达的已装备", star: 5 } [2022-07-20T14:21:34Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "真珠之笼", main_stat_name: "攻击力", main_stat_value: "46.6%", sub_stat_1: "元素伤率+6.6%", sub_stat_2: "之+39", sub_stat_3: "元素精通+37", sub_stat_4: "元素充能效率+15.5%", level: "267", equip: "少女苦 的良辰", star: 5 } [2022-07-20T14:21:34Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "真珠之笼", main_stat_name: "生命值", main_stat_value: "46.6%", sub_stat_1: "元素充伤害+5.4%", sub_stat_2: "元之+51", sub_stat_3: "元素充能效率+15.5%", sub_stat_4: "元命之值+5.8%", level: "267", equip: " 罗已装备", star: 5 } [2022-07-20T14:21:35Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海祇之冠", main_stat_name: "生命值", main_stat_value: "46.6%", sub_stat_1: "元素伤率+2.7%", sub_stat_2: "元之+51", sub_stat_3: "元素充伤装备+21.8%", sub_stat_4: "攻击力+16", level: "267", equip: "达里达 的已装备", star: 5 } [2022-07-20T14:21:35Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海祇之冠", main_stat_name: "治疗加成", main_stat_value: "35.9%", sub_stat_1: "生命值+9.3%", sub_stat_2: "元素伤害+44", sub_stat_3: "攻击力+56", sub_stat_4: "之+19", level: "267", equip: "罗已装备", star: 5 } [2022-07-20T14:21:35Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海祇之冠", main_stat_name: "暴击率", main_stat_value: "31.1%", sub_stat_1: "生玉之+239", sub_stat_2: "元素充伤害+14.8%", sub_stat_3: "元攻击力+16", sub_stat_4: "之+68", level: "267", equip: "绿之火", star: 5 } [2022-07-20T14:21:35Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海祇之冠", main_stat_name: "暴击伤害", main_stat_value: "62.2%", sub_stat_1: "生命值+9.3%", sub_stat_2: "元素之+4.7%", sub_stat_3: "元素伤率+11.7%", sub_stat_4: "元素充能效率+9.1%", level: "267", equip: "五郎已装备", star: 5 } [2022-07-20T14:21:35Z ERROR yas::scanner::yas_scanner] wrong detection: YasScanResult { name: "海祇之冠", main_stat_name: "治疗加成", main_stat_value: "35.9%", sub_stat_1: "元素伤率+9.3%", sub_stat_2: "元素充伤害+14.8%", sub_stat_3: "元素之+10.5%", sub_stat_4: "元素伤害+23", level: "267", equip: "少女苦的良辰", star: 5 } [2022-07-20T14:21:35Z ERROR yas::scanner::yas_scanner] 翻页出现问题 [2022-07-20T14:21:35Z INFO yas::scanner::yas_scanner] 扫描结束,等待识别线程结束,请勿关闭程序 [2022-07-20T14:21:35Z INFO yas::scanner::yas_scanner] error count: 40 [2022-07-20T14:21:35Z INFO yas::scanner::yas_scanner] dup count: 0 [2022-07-20T14:21:35Z INFO yas::scanner::yas_scanner] count: 0 [2022-07-20T14:21:35Z INFO yas] time: 6.9776853s [2022-07-20T14:21:35Z INFO yas] 识别结束,请按Enter退出

版本:yas v0.1.8
以及cocogoat-control-1.2.3出现同样的问题

物伤杯识别错误

多次实验,物伤杯一直报错。
总共3个物伤杯,都装备了的情况
image
都没装备的情况
image

遇到鼠标无法移动的问题

程序版本

yas_v0.1.7.exe

系统信息

来自 cmd - systeminfo

OS 名称: Microsoft Windows 10 企业版
OS 版本: 10.0.18363 暂缺 Build 18363
OS 制造商: Microsoft Corporation
OS 配置: 独立工作站
OS 构建类型: Multiprocessor Free
注册的所有人: Windows 用户
注册的组织:
产品 ID: 00329-00000-00003-AA501
初始安装日期: 2020/5/2, 17:28:36
系统启动时间: 2022/2/27, 12:34:26
系统制造商: Gigabyte Technology Co., Ltd.
系统型号: To be filled by O.E.M.
系统类型: x64-based PC
处理器: 安装了 1 个处理器。
[01]: AMD64 Family 21 Model 16 Stepping 1 AuthenticAMD ~3600 Mhz
BIOS 版本: American Megatrends Inc. FC, 2015/12/25
Windows 目录: C:\WINDOWS
系统目录: C:\WINDOWS\system32
启动设备: \Device\HarddiskVolume6
系统区域设置: zh-cn;中文(**)
输入法区域设置: en-us;英语(美国)
时区: (UTC+08:00) 北京,重庆,香港特别行政区,乌鲁木齐
物理内存总量: 12,234 MB
可用的物理内存: 4,303 MB
虚拟内存: 最大值: 14,090 MB
虚拟内存: 可用: 4,146 MB
虚拟内存: 使用中: 9,944 MB
页面文件位置: F:\pagefile.sys
域: WORKGROUP
登录服务器: \DESKTOP-8AFPTP2
修补程序: 安装了 31 个修补程序。
[01]: KB5010483
[02]: KB4513661
[03]: KB4516115
[04]: KB4517245
[05]: KB4521863
[06]: KB4535680
[07]: KB4537759
[08]: KB4552152
[09]: KB4560959
[10]: KB4561600
[11]: KB4565554
[12]: KB4569073
[13]: KB4576751
[14]: KB4577670
[15]: KB4580325
[16]: KB4584229
[17]: KB4586863
[18]: KB4598479
[19]: KB4601395
[20]: KB5000908
[21]: KB5001406
[22]: KB5003244
[23]: KB5003710
[24]: KB5003974
[25]: KB5004748
[26]: KB5005412
[27]: KB5007114
[28]: KB4565351
[29]: KB5006936
[30]: KB5007375
[31]: KB5005700

问题描述

  1. 执行 yas 或 yas --verbose 时
    仅打出如下日志:
    D:\o>yas
    [2022-02-27T10:59:39Z INFO yas] Windows version >= 8.1
    [2022-02-27T10:59:40Z INFO yas] detected left: 135
    [2022-02-27T10:59:40Z INFO yas] detected top: 57
    [2022-02-27T10:59:40Z INFO yas] detected width: 1280
    [2022-02-27T10:59:40Z INFO yas] detected height: 720
    [2022-02-27T10:59:41Z INFO tract_linalg::x86_64_fma] mmm_f32, sigmoid_f32, tanh_f32: x86_64/fma activated
    [2022-02-27T10:59:41Z INFO yas::common] capture raw time: 3ms
    [2022-02-27T10:59:41Z INFO yas::common] preprocess time: 6ms

    D:\o>

    运行目录下出现当前界面的截图,鼠标未移动

  2. 执行 yas --capture-only 时
    打印如下日志:
    [2022-02-27T10:58:14Z INFO yas] Windows version >= 8.1
    [2022-02-27T10:58:15Z INFO yas] detected left: 135
    [2022-02-27T10:58:15Z INFO yas] detected top: 57
    [2022-02-27T10:58:15Z INFO yas] detected width: 1280
    [2022-02-27T10:58:15Z INFO yas] detected height: 720
    [2022-02-27T10:58:15Z INFO tract_linalg::x86_64_fma] mmm_f32, sigmoid_f32, tanh_f32: x86_64/fma activated
    [2022-02-27T10:58:15Z INFO yas::common] capture raw time: 4ms
    [2022-02-27T10:58:15Z INFO yas::common] preprocess time: 7ms
    [2022-02-27T10:58:16Z INFO yas] time: 0.0595623s
    [2022-02-27T10:58:16Z INFO yas] 识别结束,请按Enter退出

运行目录下出现 captures 文件夹,其中有识别出的圣遗物数量及当前选中的遗物的属性信息,鼠标未移动

更新后圣遗物总数检测有误

图片:
WeChat Screenshot_20211013233642

结果:

[2021-10-14T06:33:47Z INFO  yas::scanner::yas_scanner] raw count string: 圣遗物 9691000
[2021-10-14T06:33:47Z INFO  yas::scanner::yas_scanner] detected count: 96

圣遗物是否加锁识别错误

RT
在1600x900及1920x1080分辨率下均出现识别错误
表现为部分未加锁的识别为加锁,部分加锁的识别为不加锁
(导致后续使用yas-lock进行加解锁完全错乱…

另外,在全部未加锁下进行识别的话
会有一半圣遗物被识别为加锁

v0.1.8 性能较上一版大幅降低

概述

变量控制:

  • 同一设备、同一账号的1063件五星圣遗物
  • 没有“来歆余响”和“辰砂往生录”两套新圣遗物

结论

版本 capture preprocess 总时间
0.1.7 15ms 18ms 166.5471636s
0.1.8 9ms 11ms 255.6337522s

0.1.8 版本的capture raw timepreprocess time表现都比上一版好,但总时间较原先慢了53.5%

Logs

v0.1.7:

> sudo .\yas_v0.1.7.exe --min-star=5
[2022-04-10T16:03:01Z INFO  yas] Windows version >= 8.1
[2022-04-10T16:03:02Z INFO  yas] detected left: 0
[2022-04-10T16:03:02Z INFO  yas] detected top: 0
[2022-04-10T16:03:02Z INFO  yas] detected width: 3840
[2022-04-10T16:03:02Z INFO  yas] detected height: 2160
[2022-04-10T16:03:02Z INFO  tract_linalg::x86_64_fma] mmm_f32, sigmoid_f32, tanh_f32: x86_64/fma activated
[2022-04-10T16:03:02Z INFO  tract_linalg::x86_64_fma] mmm_i8_i8 and mmm_i8_i32: x86_64/avx2 activated
[2022-04-10T16:03:02Z INFO  yas::common] capture raw time: 15ms
[2022-04-10T16:03:02Z INFO  yas::common] preprocess time: 18ms
[2022-04-10T16:03:02Z INFO  yas::scanner::yas_scanner] raw count string: 圣遗物 1348/1500
[2022-04-10T16:03:02Z INFO  yas::scanner::yas_scanner] detected count: 1348
[2022-04-10T16:03:02Z INFO  yas::scanner::yas_scanner] total row: 169
[2022-04-10T16:03:02Z INFO  yas::scanner::yas_scanner] last column: 4
[2022-04-10T16:03:10Z INFO  yas::scanner::yas_scanner] avg scroll/row: 10
[2022-04-10T16:03:11Z INFO  yas::scanner::yas_scanner] avg scroll/row: 10
[2022-04-10T16:03:12Z INFO  yas::scanner::yas_scanner] avg scroll/row: 9.666666666666666
[2022-04-10T16:03:13Z INFO  yas::scanner::yas_scanner] avg scroll/row: 9.75
[2022-04-10T16:03:14Z INFO  yas::scanner::yas_scanner] avg scroll/row: 9.8
[2022-04-10T16:05:49Z INFO  yas::scanner::yas_scanner] 扫描结束,等待识别线程结束,请勿关闭程序
[2022-04-10T16:05:49Z INFO  yas::scanner::yas_scanner] error count: 0
[2022-04-10T16:05:49Z INFO  yas::scanner::yas_scanner] dup count: 0
[2022-04-10T16:05:49Z INFO  yas::scanner::yas_scanner] count: 1063
[2022-04-10T16:05:49Z INFO  yas] time: 166.5471636s
[2022-04-10T16:05:49Z INFO  yas] 识别结束,请按Enter退出

v0.1.8:

> sudo .\yas_v0.1.8.exe --min-star=5
[2022-04-10T15:57:02Z INFO  yas] Windows version >= 8.1
[2022-04-10T15:57:03Z INFO  yas] detected left: 0
[2022-04-10T15:57:03Z INFO  yas] detected top: 0
[2022-04-10T15:57:03Z INFO  yas] detected width: 3840
[2022-04-10T15:57:03Z INFO  yas] detected height: 2160
[2022-04-10T15:57:03Z INFO  tract_linalg::x86_64_fma] mmm_f32, sigmoid_f32, tanh_f32: x86_64/fma activated
[2022-04-10T15:57:03Z INFO  tract_linalg::x86_64_fma] mmm_i8_i8 and mmm_i8_i32: x86_64/avx2 activated
[2022-04-10T15:57:03Z INFO  yas::common] capture raw time: 9ms
[2022-04-10T15:57:03Z INFO  yas::common] preprocess time: 11ms
[2022-04-10T15:57:03Z INFO  yas::scanner::yas_scanner] raw count string: 圣遗物 1348/1500
[2022-04-10T15:57:03Z INFO  yas::scanner::yas_scanner] detected count: 1348
[2022-04-10T15:57:03Z INFO  yas::scanner::yas_scanner] total row: 169
[2022-04-10T15:57:03Z INFO  yas::scanner::yas_scanner] last column: 4
[2022-04-10T15:57:14Z INFO  yas::scanner::yas_scanner] avg scroll/row: 10
[2022-04-10T15:57:15Z INFO  yas::scanner::yas_scanner] avg scroll/row: 10
[2022-04-10T15:57:16Z INFO  yas::scanner::yas_scanner] avg scroll/row: 9.666666666666666
[2022-04-10T15:57:17Z INFO  yas::scanner::yas_scanner] avg scroll/row: 9.75
[2022-04-10T15:57:18Z INFO  yas::scanner::yas_scanner] avg scroll/row: 9.8
[2022-04-10T16:01:19Z INFO  yas::scanner::yas_scanner] 扫描结束,等待识别线程结束,请勿关闭程序
[2022-04-10T16:01:19Z INFO  yas::scanner::yas_scanner] error count: 0
[2022-04-10T16:01:19Z INFO  yas::scanner::yas_scanner] dup count: 0
[2022-04-10T16:01:19Z INFO  yas::scanner::yas_scanner] count: 1063
[2022-04-10T16:01:19Z INFO  yas] time: 255.6337522s
[2022-04-10T16:01:19Z INFO  yas] 识别结束,请按Enter退出 

希望可以添加一下各个角色专属方案计算的比较基准数据说明

就是计算后那个计算了多少组搭配下方的具体方案排序选择那里,第一套应该都是100/XXXXX,后面这个XXXXX具体是指哪个数值能否添加一个说明。我配神子的时候也是碰巧发现XXXXX是三阶杀生樱的期望伤害,但是雷军的这个XXXX具体是哪个值就找不到了。应该是整个Q期间的全部伤害期望之和?希望能够添加这个说明

无法扫描,鼠标指针不移动

最新版本,最新游戏客户端。鼠标指针能自动固定到第一个圣遗物上但是不会再移动了。

[2022-07-20T03:40:51Z INFO  yas] Windows version >= 8.1
[2022-07-20T03:40:52Z INFO  yas] detected left: 1626
[2022-07-20T03:40:52Z INFO  yas] detected top: 328
[2022-07-20T03:40:52Z INFO  yas] detected width: 1600
[2022-07-20T03:40:52Z INFO  yas] detected height: 900
[2022-07-20T03:40:52Z INFO  tract_linalg::x86_64_fma] mmm_f32, sigmoid_f32, tanh_f32: x86_64/fma activated
[2022-07-20T03:40:52Z INFO  tract_linalg::x86_64_fma] mmm_i8_i8 and mmm_i8_i32: x86_64/avx2 activated
[2022-07-20T03:40:52Z INFO  yas::common] capture raw time: 1ms
[2022-07-20T03:40:52Z INFO  yas::common] preprocess time: 1ms
[2022-07-20T03:40:52Z INFO  yas::scanner::yas_scanner] raw count string: 3终水
[2022-07-20T03:40:52Z INFO  yas::scanner::yas_scanner] detected count: 1500
[2022-07-20T03:40:52Z INFO  yas::scanner::yas_scanner] total row: 188
[2022-07-20T03:40:52Z INFO  yas::scanner::yas_scanner] last column: 4
[2022-07-20T03:40:53Z INFO  yas::scanner::yas_scanner] 扫描结束,等待识别线程结束,请勿关闭程序
[2022-07-20T03:40:53Z INFO  yas::scanner::yas_scanner] error count: 0
[2022-07-20T03:40:53Z INFO  yas::scanner::yas_scanner] dup count: 0
[2022-07-20T03:40:53Z INFO  yas::scanner::yas_scanner] count: 0
[2022-07-20T03:40:53Z INFO  yas] time: 1.0851657s
[2022-07-20T03:40:53Z INFO  yas] 识别结束,请按Enter退出

无法运行

image
在全屏状态下打开会自动弹出启动页面,然后提示分辨率不支持

希望支持加载图片集

腾讯云游戏用户,测试目前yas因该还不支持,所以手动将圣遗物截图了。请问yas能否支持输入图片集?

v0.1.9无法正确点击圣遗物(游戏版本3.0)

基础运行条件:

游戏分辨率窗口1920x1080和1600x900都试了,yas版本v0.1.9,游戏版本3.0,右键管理员身份运行,过程中鼠标未动,屏幕分辨率3440x1440,刷新率144hz。

观察到的现象:

扫描过程中可以发现第一个圣遗物就没有点到,然后就显示扫描结束。

推论:

目前推断为新版圣遗物界面左右空白区域大小变了,参考2022.6.6的演示视频可以发现视频中一行8个圣遗物,而我的只有7个(如下图)。重启游戏之后仍然没有变化。判断为issue。

以下为yas log:

[2022-08-26T04:28:47Z INFO yas::common::utils] Shcore.dll found
[2022-08-26T04:28:48Z INFO yas] left = 920, top = 281, width = 1600, height = 900
[2022-08-26T04:28:49Z INFO tract_linalg::x86_64_fma] mmm_f32, sigmoid_f32, tanh_f32: x86_64/fma activated
[2022-08-26T04:28:49Z INFO tract_linalg::x86_64_fma] mmm_i8_i8 and mmm_i8_i32: x86_64/avx2 activated
[2022-08-26T04:28:49Z INFO yas::common] capture raw time: 3ms
[2022-08-26T04:28:49Z INFO yas::common] preprocess time: 4ms
[2022-08-26T04:28:49Z INFO yas::scanner::yas_scanner] raw count string: +6666168
[2022-08-26T04:28:49Z INFO yas::scanner::yas_scanner] detected count: 1500
[2022-08-26T04:28:49Z INFO yas::scanner::yas_scanner] total row: 188
[2022-08-26T04:28:49Z INFO yas::scanner::yas_scanner] last column: 4
[2022-08-26T04:28:50Z INFO yas::scanner::yas_scanner] 扫描结束,等待识别线程结束,请勿关闭程序
[2022-08-26T04:28:50Z INFO yas::scanner::yas_scanner] error count: 0
[2022-08-26T04:28:50Z INFO yas::scanner::yas_scanner] dup count: 0
[2022-08-26T04:28:50Z INFO yas::scanner::yas_scanner] count: 0
[2022-08-26T04:28:50Z INFO yas] time: 1.0673178s
[2022-08-26T04:28:50Z INFO yas] 识别结束,请按Enter退出

以下为本人游戏截屏:

image

以下为教程视频中游戏截屏:

image

新版本圣遗物副词条缺失的错误

v1.0.8版本的yas扫描部分圣遗物会识别不出第四条副词条,如下图为v1.0.8和v1.0.7扫描结果中一个圣遗物的对比,可以看到这个4级的圣遗物只有三个副词条。扫描过程全程无报错,这个错误是在将扫描结果导入其他工具分析时发现的。
image

建议使用定点数

虽然可能会影响性能,但是还是建议使用 decimal 之类的定点数或者高精度小数存储小数。

{
    "setName": "noblesseOblige",
    "position": "flower",
    "mainTag": {
        "name": "lifeStatic",
        "value": 4780.0
    },
    "normalTags": [
        {
            "name": "lifePercentage",
            "value": 0.08199999999999999
        },
        {
            "name": "recharge",
            "value": 0.12300000000000001
        },
        {
            "name": "attackPercentage",
            "value": 0.087
        },
        {
            "name": "criticalDamage",
            "value": 0.14800000000000002
        }
    ],
    "omit": false,
    "level": 20,
    "star": 5
}

像上面的元素充能效率、暴击伤害略大,生命值百分比略小,不能直接判等,也不太好以范围的形式兼容,尤其是经过复杂运算后,或者拿来作数值猜解时。

经过简单查询发现,Rust原生好像没有定点数相关类型,也许 rust-decima 这个仓库可能会有点用。或者,要不干脆用字符串存数值?

初始化失败

似乎没有识别到窗口,我用的是窗口化的原神,1920x1080
debcf14935f4b20250ef43fcfa9951c

不支持21:9屏幕比例

[2021-10-06T15:41:49Z INFO yas] detected left: 0
[2021-10-06T15:41:49Z INFO yas] detected top: 0
[2021-10-06T15:41:49Z INFO yas] detected width: 2560
[2021-10-06T15:41:49Z INFO yas] detected height: 1080
[2021-10-06T15:41:49Z ERROR yas::common::utils] 不支持的分辨率, 按Enter退出

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