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Automatically exported from code.google.com/p/interactive-text-hooker
I am trying to play a Japanese game over jcpsp and the java.exe or javaw.exe
processes that jcpsp uses do not appear.
Original issue reported on code.google.com by [email protected]
on 8 Aug 2012 at 5:35
What steps will reproduce the problem?
1. Install default VS2010 environment + common windows sdks etc
2. Get ITH source.
3. Try to build the solution
What is the expected output?
Build: 6 succeeded, 0 failed, 0 up-to-date, 0 skipped
What do you see instead?
Something like Build: 2 succeeded, 4 failed.
Failure reasons:
ITH_DLL.dll: 47 unresolved externals
ITH - cannot run ..\version, cannot find included ..\version.h
version: 8 unresolved externals. All starting with __imp__
ITH_Engine: 2290 - IthBreak identifier not found. If commented out: 30
unresolver externals.
What version of the product are you using? On what operating system?
latest 2.3 winxp, vs2010pro
Original issue reported on code.google.com by [email protected]
on 6 Feb 2012 at 6:55
What steps will reproduce the problem?
1. 打开游戏
2. 打开 ITH3.0 选中 SiglusEngine.exe 进程 打开Process
3. 选中进程 按下 Attach ; 当按下 Attach 按下去的时候
游戏提示 VisualArt's 已停止工作
What is the expected output? What do you see instead?
游戏直接停止工作
What version of the product are you using? On what operating system?
win7 32
Please provide any additional information below.
主程序在附件中
Original issue reported on code.google.com by [email protected]
on 29 Apr 2013 at 8:32
Attachments:
half of the textures not comes into ith clipboard what can i do?
Original issue reported on code.google.com by [email protected]
on 2 Feb 2013 at 11:33
What steps will reproduce the problem?
1. 打开游戏和ITH3.0 v3
2. 输入特殊码
3. 在ITH文本框里提取出的是乱码
What is the expected output? What do you see instead?
2.3版 输出的是正常日文 3.0版输出的是乱码
同样都用的一个特殊码
What version of the product are you using? On what operating system?
winXP 笔记本上是win7
Please provide any additional information below.
游戏是 祝福の鐘の音は、桜色の風と共に
Original issue reported on code.google.com by [email protected]
on 21 Nov 2012 at 3:48
With the introduction of ITH 3.0 players can no longer add custom h-codes as
they were able to in 2.3
Original issue reported on code.google.com by [email protected]
on 2 Jun 2014 at 11:33
By trying to use ITH with wine version 1.5.3-1 on a linux machine, I obtain the
following error message:
wine: Call from 0x7bc4c870 to unimplemented function
ntdll.dll.RtlSetHeapInformation, aborting
wine: Unimplemented function ntdll.dll.RtlSetHeapInformation called at address
0x7bc4c870 (thread 0009), starting debugger...
Unhandled exception: unimplemented function ntdll.dll.RtlSetHeapInformation
called in 32-bit code (0x7bc4c870).
Is it possible to exclude the call of RtlSetHeapInformation which seems to be
bugus in the wine system?
I'm currently using agth for text capture, although I would prefer to switch to
ITH.
Original issue reported on code.google.com by [email protected]
on 5 May 2012 at 12:06
What steps will reproduce the problem?
1. Run truetears.exe
2. Attach to process: truetears.exe
3.
What is the expected output? What do you see instead?
- Not sure what output I'm supposed to have. The only available output is
0000:0000:0xFFFFFFFF:0xFFFFFFFF:0xFFFFFFFF:ConsoleOutput
What version of the product are you using? On what operating system?
- ITH 3.0. Windows 8 and Windows XP.
Please provide any additional information below.
I'm not sure if this is a development issue, game issue, etc. I have tried
googling for information pertaining to this and have failed to find any.
If it helps:
Inject process 105956. Module base 73690000
105956: truetears.exe
105956: Pipe connected.
105956: Engine support module 2012.07.01
105956: CIRCUS
105956: Additional hook inserted.
105956: Insert address 0x0040E070.
105956: Initialized successfully.
Original issue reported on code.google.com by [email protected]
on 17 Jul 2013 at 8:55
What steps will reproduce the problem?
1. Start game "Dies Irae ~ Acta est Fabula"
2. open "process" window
3. trying attach
What is the expected output? What do you see instead?
Expeced:
game is attach and i can "execute".
What i see:
All version lower than 3.0:
ITH just stay frozen until i click at it, then it show "ITH don`t answer", and
next i can onyli close it, and i see it have critical error.
Version 3.0:
ITH show me 2 windows with error, then in "process" window it show "canno`t
attach, and i can attach other process or try again this, but this always show
me this error.
What version of the product are you using? On what operating system?
I try at all product version, and operating system is win xp.
Please provide any additional information below.
I don`t known why game don`t work. Untill yesterday it work perfectly, and at 1
site I even read that "mali" (thats the process name) should have better text
hook at 3.0.
Original issue reported on code.google.com by [email protected]
on 25 Jun 2013 at 9:46
What steps will reproduce the problem?
1. Put the attached ITH_Profile.xml into the ITH folder.
2. Open ITH.
What is the expected output? What do you see instead?
ITH window doesn't appear, although you can still see the ITH.exe process in
the Task Manager.
What version of the product are you using? On what operating system?
Using Interactive Text Hooker 3.0 (2012.05.05).
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 24 Jan 2013 at 9:34
Attachments:
What steps will reproduce the problem?
1. Select text in the main window with left-click + drag. Do not release left
mouse button.
2. The hook grabs more text in the currently selected thread (while still
selecting text, left mouse button still down).
3. The beginning of the newly grabbed text disappears, leaving only the last x
characters, where x is the number of characters you are selecting.
What is the expected output? What do you see instead?
For an example sentence:
いつの時代だって本当に大切な学問だし」
The hook I'm using grabs a character at a time. Suppose I am selecting 5
characters somewhere in the ITH window when the example sentence is rendered.
The first 5 characters いつの時代 will at first be correctly displayed.
When the hook grabs the 6th character だ, the first い disappears, leaving
つの時代だ. By the time all the characters are grabbed, all that's left is
学問だし」.
What version of the product are you using? On what operating system?
3.0, Windows 7
Please provide any additional information below.
-The game I'm playing has pauses of varying lengths before rendering more text
(longer than any reasonable split time parameter). Often in the middle of
reading a line, the game will render a new line after a pause and I need to go
into the ITH window and highlight/copy the last 2 or 3 lines. This bug happens
when I'm in the middle of selecting the last few lines and the game starts
rendering new text.
-The bug only occurs if you're in the middle of highlighting text (and haven't
released the left mouse button yet).
-The bug occurs if you're selecting any text, and doesn't necessarily have to
be text in the line currently being grabbed.
-I'm using a /HA hook.
Original issue reported on code.google.com by [email protected]
on 10 Oct 2014 at 6:49
Wont fully work with Alternative Chronicles 04, grabs text partially.
Original issue reported on code.google.com by [email protected]
on 2 Oct 2013 at 1:19
Attachments:
Allow ITH to ignore/remove names that appear at the beginning of phrases, like
a filter list where we can add names that will be ignored/not shown before ITH
copies anything to clipboard. This would be useful to ignore character names
that appear on the beginning of each phrase when a character is about to speak
and so makes the translation totally wrong since normally the translator
machine don't take it as a name and translate it all giving a wrong
translation. If we could just ignore that name at the beginning we would get
much better translation results!
Original issue reported on code.google.com by [email protected]
on 4 Jul 2012 at 5:01
What steps will reproduce the problem?
1. Start game "Daiteikoku"
2. open "process" window
3. attach & execute
What is the expected output? What do you see instead?
Expected:
Game hook text.
What i see:
Game don`t hook text.
What version of the product are you using? On what operating system?
I try all product version, oerating system is win xp.
Please provide any additional information below.
Just like with "Dies Ira ~ acta est Fabula" this game work perfectly until
yesterday, but this don`t want hook text.
Original issue reported on code.google.com by [email protected]
on 25 Jun 2013 at 9:53
What steps will reproduce the problem?
1. Running certain games like Melty Moment
2. Ext. Text output
3.
What is the expected output? What do you see instead?
Many of the characters are missing, and sometimes the entire line is cut out
What version of the product are you using? On what operating system?
Windows 8; ITH version 2.2
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 15 Sep 2014 at 1:37
What steps will reproduce the problem?
1. Unknown, ITH was working fine before.
What is the expected output? What do you see instead?
ITH main windows doesn't appear. Albeit the process was running task manager
with high CPU usage.
What version of the product are you using? On what operating system?
ITH v 3.0, running on windows 7 ultimate 64 bit SP1
Please provide any additional information below.
Please help. Any solution will be appreciated.
Original issue reported on code.google.com by [email protected]
on 4 Dec 2013 at 3:59
Attachments:
I downloaded the latest version. When opening the .rar there were two files,
the .exe and .dll. I extracted the rar and when I open the folder, it only
contains the .dll file. So, where did the other go? Anyone a clue?
Original issue reported on code.google.com by [email protected]
on 10 Feb 2014 at 11:06
What steps will reproduce the problem?
1. download ITH engine.rar from this site
2. download ITH_UpdaterV3.rar from this site
3. extract both in the same folder and run ITH_updaterV3.exe
What is the expected output? What do you see instead?
updater run as expected but...nothing happen everytime i click update ITH or
update profile..its like clicking a command box with no code
What version of the product are you using? On what operating system?
engine only......runinng it in windows xp
Please provide any additional information below.
the method i use in this PC is working properly in my laptop..
any idea why its not working in my PC only...
i tried downloading ITH.rar and its working fine...but i need to update it to
V3..in the image, i already clicked update ITH
Original issue reported on code.google.com by [email protected]
on 1 Jun 2014 at 10:59
Attachments:
Is it possible to have an option to hide the japanese text being displayed in
the game after a successful hook so people using a translation overlay will get
better look results without the translation text being placed directly over the
jap text.
Original issue reported on code.google.com by [email protected]
on 5 Aug 2012 at 6:53
What steps will reproduce the problem?
1. start the program
2.
3.
What is the expected output? What do you see instead?
ITH to keep the same size i left it when i turned it off
What version of the product are you using? On what operating system?
3.0 windows 8.1
Please provide any additional information below.
I have tried it with and without administrator. that does not change the
outcome.
Original issue reported on code.google.com by [email protected]
on 11 Feb 2015 at 4:43
Steps to reproduce (tested on 2 games)
1. Run the game that has custom hook (hook has to be onverted to
/H_etc@rel_addr:game.exe format. Simple /H_etc@abs_addr do not produce this
issue.
2. Activate this custom h-code, select UserHook0 thread, [save]
3. Close the game, do not close ITH.
4. Start the game again.
5. Wait till ITH discovers the game and autoattaches to it.
6. When attaching, custom hook would not use module name and instead would be
injected at absolute address (producing non-working hook, crashing the game or
throwing IHF_DLL error).
Solution is to close and restart ITH after step 2 (after saving profile). That
way custom hook is correctly injected (until again, you [save] the profile and
restart the game without restarting ITH).
WinXP in vmware, ITH 3.0 (2012.05.05)
Games tested with: [AXL] Dolphin Divers, [Patissier] Magical Tale
Original issue reported on code.google.com by [email protected]
on 8 Jul 2012 at 2:53
I extracted only two files, ITH Updater and ITH_TLS.dll onto one file, and even
after updating it I still do not have a file named IHF.dll. Please advise.
Original issue reported on code.google.com by [email protected]
on 24 Aug 2012 at 12:27
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