Comments (4)
I've debugged a bit and It seems strange, even if I start the inspector without post processing and then do eg. a scene.setAttribute("effects", "bloom, fxaa") the post processing will take effect only after you revert to the non inspector scene.
My guess is that another scene is created and all components are serialized to it for the inspector. The effects attribute updates the system though. I'll need to consult @fernandojsg on this
from aframe-effects.
Ok I think I'm getting somewhere, scene.isPlaying is false in the inspector(scene is paused) so tick and tocks are not getting called it's not a new scene it's just that the scene is set up by the effects system to render on scene.renderTarget (when set rendering will happen to that instead of directly on the canvas). I need to find a way to get notified when play state changes to disable effects.
This means that post proc won't work in the inspector which is kindof a shame since the inspector would be great for tuning the effects. I'll bring it up in slack for discussion
from aframe-effects.
Any update o workaround on this issue?
from aframe-effects.
Yeah this needs some update, I was planning to do it along with the ssao effect which also is almost done but then life and changing countries and jobs put it on halt. I'll try to at least fix this and some more minor issues this w/e
from aframe-effects.
Related Issues (20)
- Distorted vision when using with FF and Oculus HOT 1
- Big pixel ladders HOT 5
- Three.js version is broken
- AFRAME example does not work on Oculus HOT 2
- Bloom effect doesn't work with Aframe 0.8+ in VR mode HOT 2
- add "let" on line 746 otherwise it doesn't work
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- aframe-effects broken with Aframe 0.9.1 and 0.9.2 HOT 1
- ssao effect is not working properly HOT 3
- Everything goes black? HOT 4
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- Effects not working with VR HOT 10
- Unclear how to use with aframe
- Not working with latest A-Frame 1.0.3 HOT 18
- in win10 have some problem HOT 6
- Removing `effects` doesn't remove effects HOT 1
- Not displaying a single effect, how should I debug this ? HOT 3
- Unconditional debug output `console.log(source, material);` may affect performance HOT 4
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from aframe-effects.