Bilgehan Zeki ÖZAYTAÇ's Projects
A sample game called Jolly Roger for Unity engine built with Nakama server.
Assets for creating WebXR-enabled Unity3D projects.
Unity C# reference source code
Provides a service to install NuGet packages into a Unity project via the Unity Package Manager
A customizable launcher/auto updater for your game - https://temsoft.io
Extracts assets from UO asset files.
Automatically exported from code.google.com/p/uo-atlas-ob
Automatically exported from code.google.com/p/uo-ext
The god client is a special client used by OSI staff members to carry out their jobs.
Automatically exported from code.google.com/p/uoai
A Decompiled UODEMO that included with the first release of the T2A CD.
Its a FORK UOELauncher www.quingis.com
UOFiddler based on Ultima SDK it's a tool to view and alter almost every UO 2D client file. Source code is released under the Beerware license.
UO external FPS patcher
An "interface" to the Ultima Online client.
Keeping this abandoned project alive.
.Net wrapper for Cheffe's UO.dll
c# Ultima Online game packet encryption class
Remote Caller Ingest for Live Video Productions with VDO.Ninja & OBS Studio
Veri bilimi, verileri anlamaya, geçmiş verilerden yola çıkarak belli istatistiksel modeller kurup geleceğe dönük tahmin yapmamızı sağlayan uygulamaların bütünüdür.
Dockerized Vesta Control Panel aka vestacp