Fork of Paper aimed at improving server performance at high playercounts.
NOTE: leo requires Java 11 or higher.
leo uses the same paperclip jar system that Paper uses.
You can download the latest build of leo by going here.
You can also build it yourself
In order to use leo as a dependency you must build it yourself. Each time you want to update your dependency you must re-build leo.
leo-API maven dependency:
<dependency>
<groupId>com.leo</groupId>
<artifactId>leo-api</artifactId>
<version>1.15.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
leo-Server maven dependency:
<dependency>
<groupId>com.leo</groupId>
<artifactId>leo</artifactId>
<version>1.15.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
There is no repository required since the artifacts should be locally installed via building leo.
Requirements:
- You need
git
installed, with a configured user name and email. On windows you need to run from git bash. - You need
maven
installed - You need
jdk
11+ installed to compile (andjre
11 to run) - Anything else that
paper
requires to build
If all you want is a paperclip server jar, just run ./leo jar
Otherwise, to setup the leo-API
and leo-Server
repo, just run the following command
in your project root ./leo patch
additionally, after you run ./leo patch
you can run ./leo build
to build the
respective api and server jars.
./leo patch
should initialize the repo such that you can now start modifying and creating
patches. The folder leo-API
is the api repo and the leo-Server
folder
is the server repo and will contain the source files you will modify.
Patches are effectively just commits in either leo-API
or leo-Server
.
To create one, just add a commit to either repo and run ./leo rb
, and a
patch will be placed in the patches folder. Modifying commits will also modify its
corresponding patch file.
The PATCHES-LICENSE file describes the license for api & server patches,
found in ./patches
and its subdirectories except when noted otherwise.
Everything else is licensed under the MIT license, except when note otherwise. See https://github.com/starlis/empirecraft and https://github.com/electronicboy/byof for the license of material used/modified by this project.
The fork is based off of aikar's EMC framework found here