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simple_renaming_panel's Issues

Suffix type Armature is not useful

In the current version renaming armature doesn't make a lot of sense. It would be more useful to add a functionality to rename the bones etc

Renaming actions

Hi, awesone addon! thanks.
I can't find a way to rename actions, is it possible?
Thanks!

Suggestion: Renaming for UV maps?

Hi! Thanks so much for your hard work on this project.

It would be nice to have the ability to batch rename UV maps on meshes. This seems like something not covered by anything except writing a bespoke script, so it would be useful to have this as functionality in the plugin.

Not working in Blender 2.81?

Hello, I'm trying to use this addon as part of the rigging course (from p2 design).

When I try to rename my bones with the search and replace feature, I get an error (which he does in the video also) but then my bones aren't renamed. If I go back to Blender 2.8, I'm able to get it to work but then when I import that scene back into 2.81, my bones are no longer renamed.
Do you know if this is working reliably (or should be) in 2.81 yet?

EDIT: Ok if I hit the button a second time afterwards, now my bones are renamed. Even so maybe something to check out.

Proposal Community

Bonus points, give this functionality the (ALT-N) shortcut, and pop up a little dialog so I can hit the shortcut, type in the new name, hit enter, and be done!

"Only Selected" issue with similar named bones

With multiple Armatures that have shared bone-names you cant rename only the bones from the currently selected armature without also renaming the bones from all other armatures.

For Example:
Here I made 2 armatures with the same bone names.
-10

When I'm renaming only selceted from "Armature A" it renames also all from "Armature B"
-20

Proposal for behavior (especially in rigging process)

Hi, I realy like the addon, I have two proposal

  • The first one is to keep the mode (edit, pose, etc) after renaming, because if you are switching in objet mode an pose mode all the time, the workflow become a bit slow, especialy in rigging process. I think if yo make a variable before with the process with the mode avaible, you can mantain the mode after renaming... but you know more than me XD

  • And the second one is have the posibiliti to turn off the popup message after renaming, they are a bit annoying when you have to renamin diferent selections.

Again, it is a good addon, thanks a lot
Sorry for my poor english XD

unable to activate addon

blender 2.8 version: 2019-02-02 00:58 hash: 4ef09cf937f2
simple renaming panel version 1.3.1

after addon was installed from zip master file I was unable ti activate addon in addons window
checkbox seems unresposible

Context is incorrect error

Hey there, I'm running Blender 2.93 and simple renaming panel 1.5.0. This error pops up when I press Search and Select. When I press Search and Replace, it says no objects are found.

Untitled

Renaming data as object name + empty string

Just found this nifty addon, great job!

One issue I ran into: On the Data tab, I can't seem to be able to rename data entities so that they get the same name as their object. In other words, the field "Data = Objectname + :" is left empty. When I try to do that, the tool says "No Objects Renamed".

I also think there's a typo in there: It should be "Object Name", not "Objectname".

Cheers

Error: none of the options work

Hello, I tried using the panel, but when I use rename, or search and select, or search and replace I just constantly get

Traceback (most recent call last):
File "C:\Users\Felina\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\simple_renaming_panel\renaming_operators.py", line 349, in execute
replaceName = VariableReplacer.replaceInputString(context, wm.renaming_newName, entity)
File "C:\Users\Felina\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\simple_renaming_panel\renaming_operators.py", line 62, in replaceInputString
inputText = re.sub(r'@A', cls.getActive(context), inputText) # active object
File "C:\Users\Felina\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\simple_renaming_panel\renaming_operators.py", line 152, in getActive
return context.object.name
AttributeError: 'NoneType' object has no attribute 'name'

location: :-1

using blender 2.83.1

Suggestion: Rename vertex groups

i know that it is somewhat possible since i've copy pasted rudimentary scripts to do so but it would be much handier to do so through a UI like this addon's

"Only Selected" Checkbox Brings An Error

Screenshot (3)

I get this error message whenever I try to batch rename my selected bones. If I don't check the "only selected" box then it works, but I don't want to rename everything.

Numerate on bones not working

Numerate on bones not working, names first bone correctly but the rest selected the same as the first bone and blender adds its default numeration. using v1.5.1 in blender v2.93.3.

image

Cool addon! Thank you!

Can i add an idea to you?
This is krename program
Screenshot_20190419_103350
It has super cool feature - Insert Part off Name
Do you plan to add something in your addon?
I know it has Trim finction, but ot don't exactly so
Thank you

All bones of same name across all armatures renamed, not just selected armature.

Heya.

In my blender files i pretty much always have viewmodels and worldmodels for a game, which share the same arm bone names. When I flip my viewmodel bones and then rename all bones from "...R..." to "...L..." all bones of all existing armatures will be renamed. Which ends up with my worldmodel bones having all "R" bones being renamed to "L...001".
Doesn't matter if i pick "only selected".

Would be nice if you could change "selected only" to work as one would think it should work.

Suggestion: Rename objects in a logical order

Simple Renaming Panel is so much more powerful than the internal Blender renaming panel. Thank you for this amazing little tool!

It would be great if objects could be renamed in a logical order, e.g. from left to right or from top to bottom. I have the impression that the order is always some sort of random. At least I have not yet found out how the order could be affected.

installation keymap error

Hi, blender 2.83 version installed correctly but preferences keymap area shows error.
Console log is like >>

File "/home/user/.config/blender/2.83/scripts/addons/simple_renaming_panel/renaming_preferences.py", line 325, in draw
    km = kc.keymaps['3D View Generic']
KeyError: 'bpy_prop_collection[key]: key "3D View Generic" not found'

any ideas.??

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