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dmgame

cocos2d-x 3.3 弹幕游戏~

以练习为目的,所以完成度很低,不过主要的类都写完了。只完成了两个关卡、一个角色、一个技能。

Attack 攻击类 包含了实现各种攻击方式的静态方法 GameMessage2 主要负责在游戏中弹窗 TextUTF8 解决中文显示成乱码的情况 KeyMessages 按键消息接收 SpriteManager 人物、弹幕 的创建、释放、碰撞检测 BaseSprite 自定义基础精灵类,是游戏中所有弹幕、人物的基类 BarrageSprite 这个是弹幕类,继承自定义精灵类 CharacterSprite 角色类 PlayerSprite 玩家类 BossSprite BOSS类

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