Jenny Lin's Projects
An inclusive VR escape room experience in Oculus Quest 2 leveraging voice command using wit.ai for people with or without visual impairment.
A cathartic spatial journaling experience in AR that allows me to see my thoughts and feelings in a new way. It can be used to get past my blue and dysfunctional phases by fully immersing me in the augmented externalization of my thoughts in space with the least amount of energy required while able to track my emotional progress without being reminded of the dark place I was in.
Reverie Field acts as a self-reflection experience that allows visitors to transform a memory into the light and express their associated emotions through unique dimming patterns and a final climactic animation.
I designed this Sip-And-Puff "Keyboard" tube especially for people who do not have arms, hands, or fingers to type conveniently. Users are able to type by only sipping(inhaling) and puffing(exhaling) through the colorful tube. Users can scan through the alphabets, numbers and symbols by sipping the tube, then puff shortly to select that input. Space could be added by puffing for about a second. There is no deletion function as a metaphor to prompt the users to think about what they want to convey, be cautious with the word choice, also live in the moment and not dwell in the past.