Code Monkey home page Code Monkey logo

purescript-canvas's Introduction

Module Documentation

Module Graphics.Canvas

Types

type Arc  = { end :: Number, start :: Number, r :: Number, y :: Number, x :: Number }

data Canvas :: !

data CanvasElement :: *

data Context2D :: *

type Dimensions  = { height :: Number, width :: Number }

data LineCap where
  Round :: LineCap
  Square :: LineCap
  Butt :: LineCap

type Rectangle  = { h :: Number, w :: Number, y :: Number, x :: Number }

type ScaleTransform  = { scaleY :: Number, scaleX :: Number }

type TextMetrics  = { width :: Number }

type Transform  = { m32 :: Number, m31 :: Number, m22 :: Number, m21 :: Number, m12 :: Number, m11 :: Number }

type TranslateTransform  = { translateY :: Number, translateX :: Number }

Values

arc :: forall eff. Context2D -> Arc -> Eff (canvas :: Canvas | eff) Context2D

beginPath :: forall eff. Context2D -> Eff (canvas :: Canvas | eff) Context2D

clearRect :: forall eff. Context2D -> Rectangle -> Eff (canvas :: Canvas | eff) Context2D

clip :: forall eff. Context2D -> Eff (canvas :: Canvas | eff) Context2D

closePath :: forall eff. Context2D -> Eff (canvas :: Canvas | eff) Context2D

fill :: forall eff. Context2D -> Eff (canvas :: Canvas | eff) Context2D

fillPath :: forall eff a. Context2D -> Eff (canvas :: Canvas | eff) a -> Eff (canvas :: Canvas | eff) a

fillRect :: forall eff. Context2D -> Rectangle -> Eff (canvas :: Canvas | eff) Context2D

fillText :: forall eff. Context2D -> String -> Number -> Number -> Eff (canvas :: Canvas | eff) Context2D

font :: forall eff. Context2D -> Eff (canvas :: Canvas | eff) String

getCanvasDimensions :: forall eff. CanvasElement -> Eff (canvas :: Canvas | eff) Dimensions

getCanvasElementById :: forall eff. String -> Eff (canvas :: Canvas | eff) CanvasElement

getCanvasHeight :: forall eff. CanvasElement -> Eff (canvas :: Canvas | eff) Number

getCanvasWidth :: forall eff. CanvasElement -> Eff (canvas :: Canvas | eff) Number

getContext2D :: forall eff. CanvasElement -> Eff (canvas :: Canvas | eff) Context2D

lineTo :: forall eff. Context2D -> Number -> Number -> Eff (canvas :: Canvas | eff) Context2D

measureText :: forall eff. Context2D -> String -> Eff (canvas :: Canvas | eff) TextMetrics

moveTo :: forall eff. Context2D -> Number -> Number -> Eff (canvas :: Canvas | eff) Context2D

rect :: forall eff. Context2D -> Rectangle -> Eff (canvas :: Canvas | eff) Context2D

restore :: forall eff. Context2D -> Eff (canvas :: Canvas | eff) Context2D

rotate :: forall eff. Number -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

save :: forall eff. Context2D -> Eff (canvas :: Canvas | eff) Context2D

scale :: forall eff. ScaleTransform -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setCanvasDimensions :: forall eff. Dimensions -> CanvasElement -> Eff (canvas :: Canvas | eff) CanvasElement

setCanvasHeight :: forall eff. Number -> CanvasElement -> Eff (canvas :: Canvas | eff) CanvasElement

setCanvasWidth :: forall eff. Number -> CanvasElement -> Eff (canvas :: Canvas | eff) CanvasElement

setFillStyle :: forall eff. String -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setFont :: forall eff. String -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setLineCap :: forall eff. LineCap -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setLineCapImpl :: forall eff. String -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setLineWidth :: forall eff. Number -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setShadowBlur :: forall eff. Number -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setShadowColor :: forall eff. String -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setShadowOffsetX :: forall eff. Number -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setShadowOffsetY :: forall eff. Number -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

setStrokeStyle :: forall eff. String -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

stroke :: forall eff. Context2D -> Eff (canvas :: Canvas | eff) Context2D

strokePath :: forall eff a. Context2D -> Eff (canvas :: Canvas | eff) a -> Eff (canvas :: Canvas | eff) a

strokeRect :: forall eff. Context2D -> Rectangle -> Eff (canvas :: Canvas | eff) Context2D

strokeText :: forall eff. Context2D -> String -> Number -> Number -> Eff (canvas :: Canvas | eff) Context2D

transform :: forall eff. Transform -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

translate :: forall eff. TranslateTransform -> Context2D -> Eff (canvas :: Canvas | eff) Context2D

withContext :: forall eff a. Context2D -> Eff (canvas :: Canvas | eff) a -> Eff (canvas :: Canvas | eff) a

purescript-canvas's People

Contributors

garyb avatar paf31 avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.