- Work in a fork of this repository
- Work in a branch on your fork
- Write all of your code in a directory named
lab-
+<your name>
e.g.lab-susan
- Open a pull request to this repository
- Submit on canvas a question and observation, how long you spent, and a link to your pull request
Configure the root of your repository with the following files and directories. Thoughtfully name and organize any additional configuration or module files.
- README.md - contains documentation
- .gitignore - contains a robust
.gitignore
file - .eslintrc - contains the course linter configuratoin
- .eslintignore - contains the course linter ignore configuration
- package.json - contains npm package config
- create a
lint
script for running eslint - create a
test
script for running tests - create a
start
script for running your server
- create a
- lib/ - contains module definitions
For this assignment, you will be building a TCP chatroom. Clients should be able to connect to the chatroom through the use of telnet. Clients should also be able to run special commands to exit the chatroom, list all users, reset their nickname, and send direct messages. You may add as many features to this application as you would like. Do not use any third party libraries and testing is not required.
- Create a TCP Server using the NodeJS
net
module - Create a Client constructor that models an individual connection
- Each client instance should contain (at least)
id
,nickname
, andsocket
properties
- Each client instance should contain (at least)
- Clients should be able to send messages to all other clients by sending it to the server
- Clients should be able to run special commands by sending messages that start with a command name
- The client should send
@quit
to disconnect - The client should send
@list
to list all connected users - The client should send
@nickname <new-name>
to change their nickname - The client should send
@dm <to-username> <message>
to send a message directly to another user by their nickname
- The client should send
- Connected clients should be maintained in an in-memory collection (array) called the
clientPool
- When a socket emits the
close
event, the socket should be removed from the client pool - When a socket emits the
error
event, the error should be logged on the server - When a socket emits the
data
event, the data should be logged on the server and the commands below should be implemented
- When a socket emits the
Write basic documention for starting your server connection and using the chatroom application. Be sure to use proper markdown constructs and highlight blocks of code
.