Code Monkey home page Code Monkey logo

source-engine-maps's Introduction

Source Engine Maps

SourceEngine-MAP_BANNER

What is this?

This is a collection of maps that I have made inside of the Source Engine. In this repository you will find the Valve Map File (VMF) as well as a VMX (Backup of the VMF) of many different maps that I have either completed, scrapped, or are currently in development. These are free to download by anyone under the GNU General Public License v3.0, and you can edit and redistribute them to your hearts content, as long as you keep them under the same licence and open source. And where you don't need to attribute this repository, any attributions of these original files if being used would be greatly appreciated, and I would love to see the different things people make with these files.

I have the VMF, but what about the assets?

Because I haven't made a lot of these assets and have instead used them from different sources, I didn't want to include them in fear of people getting confused that I was taking credit for them, as well as the fact that they may have blown out the size of this repository. So instead, I will be updating the Wiki on this repository to store a list of assets and games (If the map pulls assets from other games) that are required for each map, so you can obtain them yourself.

Why don't you include a pre-compiled BSP?

Same reason as the assets, I don't want to blow out the size of the repository, but it's not too difficult for you to do it yourself using the Hammer Editor, and there are plenty of tutorials out there.

Hammer or Hammer++?

I don't personally know if the version of hammer you use will affect if these files open or not, but all of the ones in here were built using Hammer++, so if there are compatability issues, use that. Even if you don't have compatability issues with either, I recommend still using Hammer++ as it has a bunch of features and modifications that will make your life in Source Engine mapping that little less painful.

What games are these maps for?

When stated in the Wiki, each map will include the game it was originally made for.

source-engine-maps's People

Contributors

voxandrews avatar

Stargazers

 avatar  avatar  avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.