Code Monkey home page Code Monkey logo

go-logging's Introduction

go-logging

go-logging is a Golang library that implements the Python-like logging facility.

As we all know that logging is essientially significant for server side programming because in general logging the only way to report what happens inside the program.

The logging package of Python standard library is a popular logging facility among Pythoners. logging defines Logger as logging source, Handler as logging event destination, and supports Logger hierarchy and free combinations of both. It is powerful and flexible, in a similar style like Log4j, which is a popular logging facility among Javaers.

When it comes to Golang, the standard release has a library called log for logging. It's simple and good to log something into standard IO or a customized IO. In fact it's too simple to use in any real production enviroment, especially when compared to some other mature logging library.

Due to the lack of a good logging facility, many people start to develop their own versions. For example in github there are dozens of logging repositories for Golang. I run into the same problem when I am writing some project in Golang. A powerful logging facility is needed to develop and debug it. I take a search on a few existing logging libraries for Golang but none of them seems to meet the requirement. So I decide to join the parade of "everyone is busy developing his own version", and then this library is created.

Features

With an obivious intention to be a port of logging for Golang, go-logging has all the main features that logging package has:

  1. It supports logging level, logging sources(logger) and destinations(handler) customization and flexible combinations of them
  2. It supports logger hierarchy, optional filter on logger and handler, optional formatter on handler
  3. It supports handlers that frequently-used in most real production enviroments, e.g. it could write log events to stdout, memory, file, syslog, udp/tcp socket, rpc(e.g., thrift. For the corresponding servers, please refer to the unit test) etc.
  4. It could be configured throught handy config file in various format(e.g. yaml, json)

Usage

Get this library using the standard go tool:

go get github.com/hhkbp2/go-logging

Example 1: Log to standard output

package main

import (
	"github.com/hhkbp2/go-logging"
)

func main() {
	logger := logging.GetLogger("a.b")
	handler := logging.NewStdoutHandler()
	logger.AddHandler(handler)
	logger.Warnf("message: %s %d", "Hello", 2015)
}

The code above outputs as the following:

message: Hello 2015

Example 2: Log to file

package main

import (
	"github.com/hhkbp2/go-logging"
	"os"
	"time"
)

func main() {
	filePath := "./test.log"
	fileMode := os.O_APPEND
	bufferSize := 0
	bufferFlushTime := 30 * time.Second
	inputChanSize := 1
	// set the maximum size of every file to 100 M bytes
	fileMaxBytes := uint64(100 * 1024 * 1024)
	// keep 9 backup at most(including the current using one,
	// there could be 10 log file at most)
	backupCount := uint32(9)
	// create a handler(which represents a log message destination)
	handler := logging.MustNewRotatingFileHandler(
		filePath, fileMode, bufferSize, bufferFlushTime, inputChanSize,
		fileMaxBytes, backupCount)

	// the format for the whole log message
	format := "%(asctime)s %(levelname)s (%(filename)s:%(lineno)d) " +
		"%(name)s %(message)s"
	// the format for the time part
	dateFormat := "%Y-%m-%d %H:%M:%S.%3n"
	// create a formatter(which controls how log messages are formatted)
	formatter := logging.NewStandardFormatter(format, dateFormat)
	// set formatter for handler
	handler.SetFormatter(formatter)

	// create a logger(which represents a log message source)
	logger := logging.GetLogger("a.b.c")
	logger.SetLevel(logging.LevelInfo)
	logger.AddHandler(handler)

	// ensure all log messages are flushed to disk before program exits.
	defer logging.Shutdown()

	logger.Infof("message: %s %d", "Hello", 2015)
}

Compile and run the code above, it would generate a log file "./test.log" under current working directory. The log file contains a single line:

2015-04-04 14:20:33.714 INFO (main2.go:40) a.b.c message: Hello 2015

Example 3: Config Log via configuration file.

Write a configuration file config.yml as the following:

formatters:
    f:
        format: "%(asctime)s %(levelname)s (%(filename)s:%(lineno)d) %(name)s %(message)s"
        datefmt: "%Y-%m-%d %H:%M:%S.%3n"
handlers:
    h:
        class: RotatingFileHandler
        filepath: "./test.log"
        mode: O_APPEND
        bufferSize: 0
        # 30 * 1000 ms -> 30 seconds
        bufferFlushTime: 30000
        inputChanSize: 1
        # 100 * 1024 * 1024 -> 100M
        maxBytes: 104857600
        backupCount: 9
        formatter: f
loggers:
    a.b.c:
        level: INFO
        handlers: [h]

and use it to config logging facility like:

package main

import (
	"github.com/hhkbp2/go-logging"
)

func main() {
	config_file := "./config.yml"
	if err := logging.ApplyConfigFile(config_file); err != nil {
		panic(err.Error())
	}
	logger := logging.GetLogger("a.b.c")
	defer logging.Shutdown()
	logger.Infof("message: %s %d", "Hello", 2015)
}

It will write log as the same as the above example 2.

Documentation

For docs, refer to:

https://godoc.org/github.com/hhkbp2/go-logging

For much more details please refer to the documentation for logging.

go-logging's People

Contributors

hhkbp2 avatar vmarkovtsev avatar

Watchers

James Cloos avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.