vivelin / spritesheetsplitter Goto Github PK
View Code? Open in Web Editor NEWSplit sprite sheets and turn them into animated GIFs.
Split sprite sheets and turn them into animated GIFs.
e.g.
SetX
functions into actual properties with a setter and a getter;Where you can select/deselect frames to animate, or save individual frames to files.
So you don't have to guess how big the tiles or individual frames should be.
Either draw a grid over the sprite sheet or display a couple of frames by way of preview.
GIFs encoded by the NGif library are unoptimized as fuck. Example:
Unoptimized - 69.420 bytes
Optimized with gifsicle - 8.906 bytes
Delving into the depths of the AnimatedGifEncoder might be a bit too complex - maybe we can somehow integrate gifsicle's optimization and run them after generating a GIF?
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