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discord-relay's Issues

Player Kicks & Bans

Send an embed to the relay & log channel when a player is kicked/banned/pardoned by a server operator.

The log embed should include details about the action, such as the server operator who performed it, the player it was against, the reason, the duration if its a ban, etc.

Similarly, an embed should be sent to the log channel when a banned player attempts to join the server.

Discord Application Commands

Implement Discord Application Commands so players can view information and/or execute actions on the server.

This used to be implemented in one of my old relay systems for Garry's Mod and an old Minecraft Server, but that was done by a dedicated Discord bot application handling the commands rather than a mod itself handling them via a native Discord bot.

Proposed application commands:

  • /minecraft server status - View the current status of the server, can be used by anyone.
  • /minecraft player lookup <player name/uuid> - Looks up information about a player, such as last known IP address and kick/ban history, restricted to moderators.
  • /minecraft player kick <player name/uuid> [reason] - Kicks a player from the server, restricted to moderators.
  • /minecraft player ban <player name/uuid/ip> <duration> [reason] - Bans a player (or IP) from the server, restricted to moderators.
  • /minecraft player unban <player name/uuid/ip> [reason] - Pardons a player (or IP) from the server, restricted to moderators.
  • /minecraft server stop [reason] - Closes the server, restricted to administrators.
  • /minecraft server start [reason] - Opens the server, restricted to administrators.
  • /minecraft server restart [reason] - Restarts the server, restricted to administrators.
  • /minecraft server rcon <command> - Runs a command on the server, restricted to administrators.

This list will likely be updated in the future with new ideas.

Base Mod

Create a base mod for all shared code (HTTP, configuration, version & time helpers, extensions methods, etc.).

Many of the mods I've made over the last few weeks use similar code, so a base mod would be useful, similar to my Events mod.

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