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Automatically exported from code.google.com/p/tmg
Wiki needs to be worked on with documentation.
Original issue reported on code.google.com by [email protected]
on 22 Dec 2007 at 5:30
Add a vote option for kicking a player from the server, then after two
kicks within the same map do a ban.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:52
Add a file that keeps track of IP addresses and all player names that come
from them.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:50
Add a match mode, that will have community wide set default values and
notices for specific cvars.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:46
Redo the op file to include more information and expand functionality.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:58
Add server cvars for things like flag return, flag cap, carrier defend bonuses.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 1:17
Add a whisper feature to send private messages between players.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:56
Test feasibility of adding a speedometer to the hud.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:56
Extend the maplist to include likelihood of occurrence, if it's votable, etc.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:55
Add team binds for sound files to be played for your team, I think LMCTF
had this feature.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:51
I plan on making a flag for it so that admins can handle it the way they
want, either by time, if they get shot once it disappears, or if they use
the hook or rail it disappears, or they cannot shoot until their protection
is off. Maybe make the respanwed player get thrown when he is hit but not
affect the protect. Also, make a CVAR for flag carriers to be able to shoot
through the protection.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:59
Add feature to ignore players, with persistence.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:43
Even teams checking and allowing players to switch without penalty if it
evens teams.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 1:15
Normal on hand grapple trajectory differs from normal ctf for some reason.
Must be resolved to replace LFire.
Original issue reported on code.google.com by [email protected]
on 20 Dec 2007 at 5:31
make a global no hum cvar
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 1:14
Add lasermine functionality, micronukes, lasermines.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:44
Import spam cannon feature from Lasermine and overhaul functionality.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:48
Revisit the iddist command, make it work properly.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 12:46
Check for spam in team chat.
Original issue reported on code.google.com by [email protected]
on 23 Dec 2007 at 1:18
Need release packages uploaded.
Original issue reported on code.google.com by [email protected]
on 22 Dec 2007 at 4:20
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